[TDC] Implement Become the Avalanche

This commit is contained in:
theelk801 2025-04-09 08:36:38 -04:00
parent fb173a8543
commit 3c6e055f41
3 changed files with 69 additions and 9 deletions

View file

@ -0,0 +1,55 @@
package mage.cards.b;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.Duration;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BecomeTheAvalanche extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledCreaturePermanent("creature you control with power 4 or greater");
static {
filter.add(new PowerPredicate(ComparisonType.MORE_THAN, 3));
}
private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter);
private static final Hint hint = new ValueHint("Creatures you control with power 4 or greater", xValue);
public BecomeTheAvalanche(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{G}{G}");
// Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(xValue));
this.getSpellAbility().addEffect(new BoostControlledEffect(
CardsInControllerHandCount.ANY, CardsInControllerHandCount.ANY, Duration.EndOfTurn
));
this.getSpellAbility().addHint(hint);
}
private BecomeTheAvalanche(final BecomeTheAvalanche card) {
super(card);
}
@Override
public BecomeTheAvalanche copy() {
return new BecomeTheAvalanche(this);
}
}

View file

@ -47,6 +47,7 @@ public final class TarkirDragonstormCommander extends ExpansionSet {
cards.add(new SetCardInfo("Bastion of Remembrance", 171, Rarity.UNCOMMON, mage.cards.b.BastionOfRemembrance.class)); cards.add(new SetCardInfo("Bastion of Remembrance", 171, Rarity.UNCOMMON, mage.cards.b.BastionOfRemembrance.class));
cards.add(new SetCardInfo("Battlefield Forge", 340, Rarity.RARE, mage.cards.b.BattlefieldForge.class)); cards.add(new SetCardInfo("Battlefield Forge", 340, Rarity.RARE, mage.cards.b.BattlefieldForge.class));
cards.add(new SetCardInfo("Beast Within", 249, Rarity.UNCOMMON, mage.cards.b.BeastWithin.class)); cards.add(new SetCardInfo("Beast Within", 249, Rarity.UNCOMMON, mage.cards.b.BeastWithin.class));
cards.add(new SetCardInfo("Become the Avalanche", 43, Rarity.RARE, mage.cards.b.BecomeTheAvalanche.class));
cards.add(new SetCardInfo("Beetleback Chief", 205, Rarity.UNCOMMON, mage.cards.b.BeetlebackChief.class)); cards.add(new SetCardInfo("Beetleback Chief", 205, Rarity.UNCOMMON, mage.cards.b.BeetlebackChief.class));
cards.add(new SetCardInfo("Behind the Scenes", 172, Rarity.UNCOMMON, mage.cards.b.BehindTheScenes.class)); cards.add(new SetCardInfo("Behind the Scenes", 172, Rarity.UNCOMMON, mage.cards.b.BehindTheScenes.class));
cards.add(new SetCardInfo("Betor, Ancestor's Voice", 1, Rarity.MYTHIC, mage.cards.b.BetorAncestorsVoice.class)); cards.add(new SetCardInfo("Betor, Ancestor's Voice", 1, Rarity.MYTHIC, mage.cards.b.BetorAncestorsVoice.class));

View file

@ -7,17 +7,21 @@ import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint; import mage.abilities.hint.ValueHint;
import mage.filter.FilterCard; import mage.filter.FilterCard;
import mage.filter.StaticFilters; import mage.filter.StaticFilters;
import mage.game.Controllable;
import mage.game.Game; import mage.game.Game;
import mage.players.Player; import mage.players.Player;
import java.util.Optional;
import java.util.Set;
public enum CardsInControllerHandCount implements DynamicValue { public enum CardsInControllerHandCount implements DynamicValue {
ANY(StaticFilters.FILTER_CARD_CARDS), ANY(StaticFilters.FILTER_CARD_CARDS),
CREATURES(StaticFilters.FILTER_CARD_CREATURES), CREATURES(StaticFilters.FILTER_CARD_CREATURES),
LANDS(StaticFilters.FILTER_CARD_LANDS); LANDS(StaticFilters.FILTER_CARD_LANDS);
FilterCard filter; private final FilterCard filter;
ValueHint hint; private final ValueHint hint;
CardsInControllerHandCount(FilterCard filter) { CardsInControllerHandCount(FilterCard filter) {
this.filter = filter; this.filter = filter;
@ -26,13 +30,13 @@ public enum CardsInControllerHandCount implements DynamicValue {
@Override @Override
public int calculate(Game game, Ability sourceAbility, Effect effect) { public int calculate(Game game, Ability sourceAbility, Effect effect) {
if (sourceAbility != null) { return Optional
Player controller = game.getPlayer(sourceAbility.getControllerId()); .ofNullable(sourceAbility)
if (controller != null) { .map(Controllable::getControllerId)
return controller.getHand().size(); .map(game::getPlayer)
} .map(Player::getHand)
} .map(Set::size)
return 0; .orElse(0);
} }
@Override @Override