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[TDC] Implement Floral Evoker
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Mage.Sets/src/mage/cards/f/FloralEvoker.java
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Mage.Sets/src/mage/cards/f/FloralEvoker.java
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package mage.cards.f;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LandfallAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.DiscardTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetCardInYourGraveyard;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FloralEvoker extends CardImpl {
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public FloralEvoker(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
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this.subtype.add(SubType.SNAKE);
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this.subtype.add(SubType.DRUID);
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this.power = new MageInt(2);
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this.toughness = new MageInt(3);
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// Landfall -- Whenever a land you control enters, put a +1/+1 counter on this creature.
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this.addAbility(new LandfallAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance())));
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// {G}, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
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Ability ability = new SimpleActivatedAbility(
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new ReturnFromGraveyardToBattlefieldTargetEffect(true), new ManaCostsImpl<>("{G}")
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);
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ability.addCost(new DiscardTargetCost(new TargetCardInHand(StaticFilters.FILTER_CARD_CREATURE_A)));
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ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_LAND));
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this.addAbility(ability);
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}
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private FloralEvoker(final FloralEvoker card) {
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super(card);
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}
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@Override
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public FloralEvoker copy() {
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return new FloralEvoker(this);
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}
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}
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@ -125,6 +125,7 @@ public final class TarkirDragonstormCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Fetid Heath", 362, Rarity.RARE, mage.cards.f.FetidHeath.class));
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cards.add(new SetCardInfo("Fetid Pools", 363, Rarity.RARE, mage.cards.f.FetidPools.class));
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cards.add(new SetCardInfo("Flooded Grove", 364, Rarity.RARE, mage.cards.f.FloodedGrove.class));
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cards.add(new SetCardInfo("Floral Evoker", 46, Rarity.RARE, mage.cards.f.FloralEvoker.class));
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cards.add(new SetCardInfo("Forbidden Alchemy", 152, Rarity.COMMON, mage.cards.f.ForbiddenAlchemy.class));
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cards.add(new SetCardInfo("Foreboding Landscape", 365, Rarity.COMMON, mage.cards.f.ForebodingLandscape.class));
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cards.add(new SetCardInfo("Fortified Village", 366, Rarity.RARE, mage.cards.f.FortifiedVillage.class));
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