fix verify

This commit is contained in:
xenohedron 2024-01-14 22:50:46 -05:00
parent 6439c97e82
commit 35334f50b6

View file

@ -60,7 +60,7 @@ class RipplesOfPotentialEffect extends OneShotEffect {
super(Outcome.Benefit);
staticText = ", then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out" +
". <i>(To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. " +
"Treat phased-out permanents and anything attached to them as though they dont exist until their controller's next turn.)</i>";
"Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)</i>";
}
private RipplesOfPotentialEffect(final RipplesOfPotentialEffect effect) {