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text adjustments
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244f8d24cb
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3 changed files with 4 additions and 4 deletions
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@ -41,7 +41,7 @@ public final class BloodOperative extends CardImpl {
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// Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.
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this.addAbility(new SurveilTriggeredAbility(Zone.GRAVEYARD, new DoIfCostPaid(
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new ReturnSourceFromGraveyardToHandEffect(), new PayLifeCost(3)
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new ReturnSourceFromGraveyardToHandEffect().setText("return {this} to your hand"), new PayLifeCost(3)
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)));
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}
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@ -44,7 +44,7 @@ public final class JudithCarnageConnoisseur extends CardImpl {
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// * That spell gains deathtouch and lifelink.
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Ability ability = new SpellCastControllerTriggeredAbility(
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new JudithCarnageConnoisseurEffect(),
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StaticFilters.FILTER_SPELL_INSTANT_OR_SORCERY,
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StaticFilters.FILTER_SPELL_AN_INSTANT_OR_SORCERY,
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false, SetTargetPointer.SPELL);
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// * Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent."
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@ -39,11 +39,11 @@ public final class TARDIS extends CardImpl {
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this.toughness = new MageInt(4);
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this.addAbility(FlyingAbility.getInstance());
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// Whenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade, and you may planeswalk.
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// Whenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
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Ability ability = new ConditionalInterveningIfTriggeredAbility(
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new AttacksTriggeredAbility(new NextSpellCastHasAbilityEffect(new CascadeAbility()), false),
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new PermanentsOnTheBattlefieldCondition(filter),
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"Whenever {this} attacks, if you control a Time Lord, the next spell you cast this turn has cascade, and you may planeswalk.");
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"Whenever {this} attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.");
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ability.addEffect(new PlaneswalkEffect(true));
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