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* Fixed Eldrazi Mimic test failing sometimes.
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1 changed files with 9 additions and 9 deletions
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@ -45,11 +45,11 @@ public class EldraziMimicTest extends CardTestPlayerBase {
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*/
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*/
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@Test
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@Test
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public void testCopyIfPermanentIsGone() {
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public void testCopyIfPermanentIsGone() {
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// Devoid
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// Devoid (This card has no color.)
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// When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
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// Flying
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// Sacrifice an Eldrazi Scion: Tap target creature.
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// Whenever you cast a colorless spell, target opponent exiles the top card of his or her library.
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addCard(Zone.HAND, playerA, "Drowner of Hope", 1); // {5}{U} 5/5
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addCard(Zone.HAND, playerA, "Thought Harvester", 1); // {3}{U} 2/4
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addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
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// Whenever another colorless creature enters the battlefield under your control, you may have the base power and toughness of Eldrazi Mimic
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// Whenever another colorless creature enters the battlefield under your control, you may have the base power and toughness of Eldrazi Mimic
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// become that creature's power and toughness until end of turn.
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// become that creature's power and toughness until end of turn.
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Mimic", 1); // 2/1
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addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Mimic", 1); // 2/1
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@ -58,17 +58,17 @@ public class EldraziMimicTest extends CardTestPlayerBase {
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addCard(Zone.HAND, playerB, "Terror", 1); // {1}{B}
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addCard(Zone.HAND, playerB, "Terror", 1); // {1}{B}
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Drowner of Hope");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Thought Harvester");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Terror", "Drowner of Hope");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Terror", "Thought Harvester");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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execute();
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assertGraveyardCount(playerB, "Terror", 1);
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assertGraveyardCount(playerB, "Terror", 1);
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assertGraveyardCount(playerA, "Drowner of Hope", 1);
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assertGraveyardCount(playerA, "Thought Harvester", 1);
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assertPermanentCount(playerA, "Eldrazi Mimic", 1);
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assertPermanentCount(playerA, "Eldrazi Mimic", 1);
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assertPowerToughness(playerA, "Eldrazi Mimic", 5, 5);
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assertPowerToughness(playerA, "Eldrazi Mimic", 2, 4);
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}
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}
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