* Fixed Eldrazi Mimic test failing sometimes.

This commit is contained in:
LevelX2 2016-02-25 22:29:28 +01:00
parent a9617f8e54
commit 288d951ae7

View file

@ -45,11 +45,11 @@ public class EldraziMimicTest extends CardTestPlayerBase {
*/ */
@Test @Test
public void testCopyIfPermanentIsGone() { public void testCopyIfPermanentIsGone() {
// Devoid // Devoid (This card has no color.)
// When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." // Flying
// Sacrifice an Eldrazi Scion: Tap target creature. // Whenever you cast a colorless spell, target opponent exiles the top card of his or her library.
addCard(Zone.HAND, playerA, "Drowner of Hope", 1); // {5}{U} 5/5 addCard(Zone.HAND, playerA, "Thought Harvester", 1); // {3}{U} 2/4
addCard(Zone.BATTLEFIELD, playerA, "Island", 6); addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
// Whenever another colorless creature enters the battlefield under your control, you may have the base power and toughness of Eldrazi Mimic // Whenever another colorless creature enters the battlefield under your control, you may have the base power and toughness of Eldrazi Mimic
// become that creature's power and toughness until end of turn. // become that creature's power and toughness until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Mimic", 1); // 2/1 addCard(Zone.BATTLEFIELD, playerA, "Eldrazi Mimic", 1); // 2/1
@ -58,17 +58,17 @@ public class EldraziMimicTest extends CardTestPlayerBase {
addCard(Zone.HAND, playerB, "Terror", 1); // {1}{B} addCard(Zone.HAND, playerB, "Terror", 1); // {1}{B}
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2); addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Drowner of Hope"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Thought Harvester");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Terror", "Drowner of Hope"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Terror", "Thought Harvester");
setStopAt(1, PhaseStep.BEGIN_COMBAT); setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute(); execute();
assertGraveyardCount(playerB, "Terror", 1); assertGraveyardCount(playerB, "Terror", 1);
assertGraveyardCount(playerA, "Drowner of Hope", 1); assertGraveyardCount(playerA, "Thought Harvester", 1);
assertPermanentCount(playerA, "Eldrazi Mimic", 1); assertPermanentCount(playerA, "Eldrazi Mimic", 1);
assertPowerToughness(playerA, "Eldrazi Mimic", 5, 5); assertPowerToughness(playerA, "Eldrazi Mimic", 2, 4);
} }