More sensible parameter ordering

This commit is contained in:
xenohedron 2023-05-20 23:56:49 -04:00
parent 0bc473f4b2
commit 26a95eed51
5 changed files with 11 additions and 11 deletions

View file

@ -42,14 +42,14 @@ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements
}
/**
@param token Token as blueprint for creature to become
@param theyAreStillType String for rules text generation
@param duration Duration for the effect
@param losePreviousTypes if true, permanent loses its previous types
@param characterDefining if true, effect applies on layer 7a (it probably shouldn't)
@param loseAbilities if true, permanent loses its other abilities
* @param token Token as blueprint for creature to become
* @param theyAreStillType String for rules text generation
* @param duration Duration for the effect
* @param losePreviousTypes if true, permanent loses its previous types
* @param loseAbilities if true, permanent loses its other abilities
* @param characterDefining if true, effect applies on layer 7a (it probably shouldn't)
*/
public BecomesCreatureSourceEffect(Token token, String theyAreStillType, Duration duration, boolean losePreviousTypes, boolean characterDefining, boolean loseAbilities) {
public BecomesCreatureSourceEffect(Token token, String theyAreStillType, Duration duration, boolean losePreviousTypes, boolean loseAbilities, boolean characterDefining) {
super(duration, Outcome.BecomeCreature);
this.characterDefining = characterDefining;
this.token = token;