mirror of
https://github.com/magefree/mage.git
synced 2026-01-24 12:19:59 -08:00
* Fixed a bug that if power/toughness was set from a creature itself (e.g. Marsh Fitter) the effect was still applied if the creature left the battlefield and returned within the duration of the effect.
This commit is contained in:
parent
0ae89c453c
commit
203b65c584
3 changed files with 10 additions and 3 deletions
|
|
@ -51,14 +51,15 @@ public class LatchkeyFaerie extends CardImpl {
|
|||
this.subtype.add("Faerie");
|
||||
this.subtype.add("Rogue");
|
||||
|
||||
this.color.setBlue(true);
|
||||
this.power = new MageInt(3);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
// Flying
|
||||
this.addAbility(FlyingAbility.getInstance());
|
||||
|
||||
// Prowl {2}{U}
|
||||
this.addAbility(new ProwlAbility(this, "{2}{U}"));
|
||||
|
||||
// When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.
|
||||
EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false);
|
||||
this.addAbility(new ConditionalTriggeredAbility(ability, ProwlCondition.getInstance(),
|
||||
|
|
|
|||
|
|
@ -64,7 +64,6 @@ public class MarshFlitter extends CardImpl {
|
|||
this.subtype.add("Faerie");
|
||||
this.subtype.add("Rogue");
|
||||
|
||||
this.color.setBlack(true);
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue