21 lines
337 B
C#
21 lines
337 B
C#
using UnityEngine;
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public class NumberLock : Lock
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{
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[SerializeField] private int number;
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public override bool CheckIfKeyFits(DicePair dicePair)
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{
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if (dicePair.Sum() == number)
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{
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return true;
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}
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return false;
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}
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public int GetNumber()
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{
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return number;
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}
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}
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