PuzzleGame/PuzzleGameProject/Assets/Scripts/Rooms/Locks/NumberLock.cs

21 lines
337 B
C#

using UnityEngine;
public class NumberLock : Lock
{
[SerializeField] private int number;
public override bool CheckIfKeyFits(DicePair dicePair)
{
if (dicePair.Sum() == number)
{
return true;
}
return false;
}
public int GetNumber()
{
return number;
}
}