PuzzleGame/PuzzleGameProject/Assets/Scripts/Rooms/Locks/MatchingDiceLock.cs

15 lines
273 B
C#

using Unity.VisualScripting;
using UnityEngine;
public class MatchingDiceLock : Lock
{
public override bool CheckIfKeyFits(DicePair dicePair)
{
if (dicePair.CheckIfResultsMatch())
{
return true;
}
return false;
}
}