PuzzleGame/PuzzleGameProject/Assets/Scripts/DungeonGenerator/TestRun.cs

13 lines
347 B
C#

using UnityEngine;
public class TestRun : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
DungeonGenerator.DungeonGenerator gen = new DungeonGenerator.DungeonGenerator();
gen.GenerateDungeon(0 , 0.5f);
gen.PrintMap();
}
}