PuzzleGame/PuzzleGameProject/Assets/Scripts/DungeonGenerator/Room.cs

24 lines
No EOL
578 B
C#

namespace DungeonGenerator
{
public enum RoomType
{
Normal,
Monster,
}
public class Room
{
public Room(RoomType roomType, int width, int height, Point positionOfTopLeft)
{
TypeOfRoom = roomType;
Width = width;
Height = height;
PositionOfTopLeft = positionOfTopLeft;
}
public RoomType TypeOfRoom { get; set; }
public int Height { get; set; }
public int Width { get; set; }
public Point PositionOfTopLeft { get; set; }
}
}