13 lines
391 B
C#
13 lines
391 B
C#
using DungeonGenerator;
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using UnityEngine;
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public class TestRun : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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DungeonGenerator.DungeonGenerator gen = new DungeonGenerator.DungeonGenerator();
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DungeonMap dungeon = gen.GenerateDungeon(0 , 0.5f);
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dungeon.PrintMap();
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}
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}
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