69 lines
2.3 KiB
C#
69 lines
2.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Serialization;
|
|
|
|
namespace DungeonSelection
|
|
{
|
|
public class DungeonSelector : MonoBehaviour
|
|
{
|
|
[SerializeField] private DungeonData[] dungeons;
|
|
private DungeonData _currentlySelectedDungeonData;
|
|
private int _currentlySelectedDungeonIndex = 0;
|
|
|
|
private void OnEnable()
|
|
{
|
|
UIEvents.NextDungeonClicked += SelectNextDungeon;
|
|
UIEvents.PreviousDungeonClicked += SelectPreviousDungeon;
|
|
UIEvents.EnterDungeonClicked += LoadDungeon;
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
UIEvents.NextDungeonClicked -= SelectNextDungeon;
|
|
UIEvents.PreviousDungeonClicked -= SelectPreviousDungeon;
|
|
UIEvents.EnterDungeonClicked -= LoadDungeon;
|
|
}
|
|
|
|
private void Start()
|
|
{
|
|
GameEvents.DungeonSelectionStarted?.Invoke();
|
|
|
|
_currentlySelectedDungeonData = dungeons[_currentlySelectedDungeonIndex];
|
|
GameEvents.ShowingDungeon?.Invoke(_currentlySelectedDungeonData);
|
|
if (_currentlySelectedDungeonIndex == 0)
|
|
{
|
|
GameEvents.ShowingFirstDugeon?.Invoke();
|
|
}
|
|
}
|
|
|
|
private void LoadDungeon(DungeonData dungeon)
|
|
{
|
|
GameEvents.LoadDungeon?.Invoke(dungeon);
|
|
}
|
|
|
|
private void SelectNextDungeon()
|
|
{
|
|
if (_currentlySelectedDungeonIndex + 1 >= dungeons.Length) return;
|
|
_currentlySelectedDungeonIndex++;
|
|
_currentlySelectedDungeonData = dungeons[_currentlySelectedDungeonIndex];
|
|
GameEvents.ShowingDungeon?.Invoke(_currentlySelectedDungeonData);
|
|
if (_currentlySelectedDungeonIndex == dungeons.Length - 1)
|
|
{
|
|
GameEvents.ShowingLastDungeon?.Invoke();
|
|
}
|
|
}
|
|
|
|
private void SelectPreviousDungeon()
|
|
{
|
|
if (_currentlySelectedDungeonIndex - 1 < 0) return;
|
|
_currentlySelectedDungeonIndex--;
|
|
_currentlySelectedDungeonData = dungeons[_currentlySelectedDungeonIndex];
|
|
GameEvents.ShowingDungeon?.Invoke(_currentlySelectedDungeonData);
|
|
if (_currentlySelectedDungeonIndex == 0)
|
|
{
|
|
GameEvents.ShowingFirstDugeon?.Invoke();
|
|
}
|
|
}
|
|
}
|
|
}
|