PuzzleGame/PuzzleGameProject/Assets/Scripts
2025-01-25 20:06:21 +01:00
..
ColorHelper.cs Implemented both dice selections 2025-01-20 14:59:33 +01:00
ColorHelper.cs.meta Implemented both dice selections 2025-01-20 14:59:33 +01:00
DicePair.cs Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
DicePair.cs.meta Added roll dice button 2025-01-21 14:01:18 +01:00
DiceRoller.cs Added roll dice button 2025-01-21 14:01:18 +01:00
DiceRoller.cs.meta Implemented dice rolling. 2025-01-19 18:59:50 +01:00
Die.cs Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
Die.cs.meta Implemented dice rolling. 2025-01-19 18:59:50 +01:00
GameManager.cs Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
GameManager.cs.meta Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
Helper.cs Implemented dice rolling. 2025-01-19 18:59:50 +01:00
Helper.cs.meta Implemented dice rolling. 2025-01-19 18:59:50 +01:00
PassManager.cs Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
PassManager.cs.meta Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
Player.cs Implemented turn passing and taking damage from it. 2025-01-24 17:14:34 +01:00
Player.cs.meta Implemented turn passing and taking damage from it. 2025-01-24 17:14:34 +01:00
PlayerController.cs Implemented simple computer camera controls. 2025-01-25 20:06:21 +01:00
PlayerController.cs.meta Implemented simple computer camera controls. 2025-01-25 20:06:21 +01:00
Room.cs Refactored clicking on dice and rooms so that logic is moved out of the game manager 2025-01-25 17:18:01 +01:00
Room.cs.meta Created some starting rooms and started working on the room, gamemanager, turnmanager, roommanager classes. 2025-01-17 16:57:56 +01:00
TagsAndLayers.cs Implemented dice rolling. 2025-01-19 18:59:50 +01:00
TagsAndLayers.cs.meta Implemented dice rolling. 2025-01-19 18:59:50 +01:00