Fixed bug where entrance lines on the left and right would start too far down.
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6 changed files with 131 additions and 3 deletions
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@ -35,7 +35,7 @@ namespace DungeonGenerator
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// Can place point so that the x lengt hand y length go out of bounds to the right and down.
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public Point GetPoint(int xLength, int yLength)
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{
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int numCandidates = 50; // Increasing improves results but greatly effects performance.
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int numCandidates = 100; // Increasing improves results but greatly effects performance.
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Random rnd = new Random();
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int randomIndex = rnd.Next(0, _availablePoints.Count);
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Point bestCandidate = new Point(Int32.MaxValue, Int32.MaxValue);
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