Created some starting rooms and started working on the room, gamemanager, turnmanager, roommanager classes.
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PuzzleGameProject/Assets/Scripts/TurnManager.cs
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PuzzleGameProject/Assets/Scripts/TurnManager.cs
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using UnityEngine;
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public class TurnManager : MonoBehaviour
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{
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public RoomManager roomManager;
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private int _turn = 0;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void takeTurn()
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{
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}
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}
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