Created some starting rooms and started working on the room, gamemanager, turnmanager, roommanager classes.

This commit is contained in:
Max 2025-01-17 16:57:56 +01:00
parent 9d0ada54e0
commit cb7aff20dd
101 changed files with 63867 additions and 0 deletions

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using UnityEngine;
using System.Collections.Generic;
public class RoomManager : MonoBehaviour
{
public GameObject rooms;
private List<GameObject> _entranceRooms = new List<GameObject>();
public void InnitializeRooms()
{
AddEntranceRoomsToList(rooms);
}
private void AddEntranceRoomsToList(GameObject rooms)
{
foreach (Transform roomTransform in rooms.transform)
{
if (roomTransform.gameObject.GetComponent<Room>().isEntrance)
{
_entranceRooms.Add(roomTransform.gameObject);
}
}
}
public List<GameObject> GetEntranceRooms()
{
return _entranceRooms;
}
}