Implemented health bar and diamond count in the new gui

This commit is contained in:
Max 2025-02-28 13:20:53 +01:00
parent 105055b307
commit c42406e615
14 changed files with 668 additions and 505 deletions

View file

@ -20,6 +20,7 @@ namespace UI
[SerializeField] private BlackDieAbility blackDieAbility;
[SerializeField] private ChestRewardSelection chestRewardSelection;
[SerializeField] private TorchAbility torchAbility;
[SerializeField] private Player player;
public static UIManager Instance { get; private set; }
@ -69,6 +70,9 @@ namespace UI
torchAbility.AbilityGained += hudController.SetKeyAbilityEnabled;
TorchAbility.TorchAbilityUsed += hudController.MarkKeyAbilityUsed;
hudController.KeyAbilityClicked += torchAbility.UseClicked;
player.DiamondCountUpdated += hudController.SetDiamondCount;
player.HealthUpdated += hudController.SetHealth;
}
private void OnDisable()