Added the ability to use a limited number of black dice.
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12 changed files with 1058 additions and 26 deletions
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@ -25,7 +25,7 @@ public class Room : MonoBehaviour
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start() {
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GameManager.Instance.StateChanged += HandleStateChange;
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GameManager.StateChanged += HandleStateChange;
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if (isEntrance) {
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SetPropertiesOfEntrance();
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