Added the ability to use a limited number of black dice.

This commit is contained in:
Maxwell Dodd 2025-01-27 14:16:20 +01:00
parent 0e869555d3
commit bcfd42147b
12 changed files with 1058 additions and 26 deletions

View file

@ -7,7 +7,6 @@ using Button = UnityEngine.UI.Button;
public class PassManager : MonoBehaviour
{
[SerializeField] private Button passButton;
[SerializeField] private GameManager gameManager;
public event EventHandler PassRequested;
@ -15,7 +14,7 @@ public class PassManager : MonoBehaviour
void Start()
{
passButton.onClick.AddListener(OnPassClicked);
gameManager.StateChanged += HandleStateChange;
GameManager.StateChanged += HandleStateChange;
}
private void HandleStateChange(GameState state) {