Implemented new dungeon scene pipeline.

This commit is contained in:
Max 2025-02-12 16:02:53 +01:00
parent ec466ee6cd
commit 9633b70828
46 changed files with 7607 additions and 233439 deletions

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@ -10,7 +10,7 @@ using UnityEngine.Serialization;
public abstract class Room : MonoBehaviour
{
[FormerlySerializedAs("adjacentRooms")] [SerializeField] public List<GameObject> AdjacentRooms;
[SerializeField] public bool IsEntrance { get; set; }
public bool IsEntrance;
[SerializeField] protected RoomReward roomReward;
public event EventHandler<Room> RoomExploredByDice;
public static event Action<Room> RoomExploredByTorch;