Implemented new dungeon scene pipeline.

This commit is contained in:
Max 2025-02-12 16:02:53 +01:00
parent ec466ee6cd
commit 9633b70828
46 changed files with 7607 additions and 233439 deletions

View file

@ -33,6 +33,7 @@ public class GameManager : MonoBehaviour
{
diceRoller.diceRolled += DiceRolled;
passManager.PassRequested += PassRequested;
rooms = GameObject.FindWithTag("RoomsParent");
foreach (Transform roomTransform in rooms.transform)
{
roomTransform.gameObject.GetComponent<Room>().RoomExploredByDice += HandleRoomExploredByDice;