Fixed monster rooms having matching locks

This commit is contained in:
Max 2025-02-28 14:32:23 +01:00
parent 0c4592ac7c
commit 514d985ddb
16 changed files with 6470 additions and 28709 deletions

View file

@ -15,7 +15,7 @@ class Program
// Call the method you want to run
int width = 30;
int height = 20;
int height = 30;
DungeonMap map = generator.GenerateDungeon(width, height, 5);
DungeonLockPopulator.PopulateLocksOfDungeon(map);
DungeonLockPopulator.AddExtraLocksToMonsterRooms(map.GetMonsterRooms());