Implemented basic room exploration logic.

This commit is contained in:
Max Dodd 2025-01-17 20:03:15 +01:00
parent cb7aff20dd
commit 4bd34a1335
13 changed files with 186 additions and 92 deletions

View file

@ -11,6 +11,7 @@ GameObject:
- component: {fileID: 9187907134033443523}
- component: {fileID: 1770509300873928573}
- component: {fileID: 2727030095425591755}
- component: {fileID: 4019891345885281529}
m_Layer: 0
m_Name: Room
m_TagString: Untagged
@ -103,6 +104,69 @@ MonoBehaviour:
m_EditorClassIdentifier:
number: 0
numberTextObject: {fileID: 8119019481281764985}
adjacentRooms: []
isEntrance: 0
validRoomClickedEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 11500000, guid: 85fe57d438ef1ec4fa8b36b9c17c11a4, type: 3}
m_TargetAssemblyTypeName: UnityEngine.Object, UnityEngine
m_MethodName: set_name
m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument: ValidRoomClicked
m_BoolArgument: 0
m_CallState: 2
--- !u!61 &4019891345885281529
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2435349004046080434}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!1 &7488793311042651820
GameObject:
m_ObjectHideFlags: 0