Implemented unselecting dice selection
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5 changed files with 78 additions and 14 deletions
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@ -37,9 +37,10 @@ public class Die : MonoBehaviour
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public void ResetDie()
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{
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gameObject.GetComponent<Image>().color = originalColor;
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gameObject.GetComponent<Outline>().enabled = false;
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}
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public void DieBeingUsed(bool isFirstPair, bool isPairComplete)
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public void DieBeingUsed(bool isPairComplete)
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{
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if (isPairComplete)
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{
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