Refactored dungeon generation with new DungeonMap class.

This commit is contained in:
Max 2025-02-06 09:40:47 +01:00
parent 8ed53b6384
commit 2cd9df5652
5 changed files with 147 additions and 62 deletions

View file

@ -1,3 +1,4 @@
using DungeonGenerator;
using UnityEngine;
public class TestRun : MonoBehaviour
@ -6,8 +7,7 @@ public class TestRun : MonoBehaviour
void Start()
{
DungeonGenerator.DungeonGenerator gen = new DungeonGenerator.DungeonGenerator();
gen.GenerateDungeon(0 , 0.5f);
gen.PrintMap();
DungeonMap dungeon = gen.GenerateDungeon(0 , 0.5f);
dungeon.PrintMap();
}
}