Implemented room blocking in game.

This commit is contained in:
Max 2025-02-24 13:59:06 +01:00
parent 18908b2ae7
commit 1e95378bb1
24 changed files with 25172 additions and 65 deletions

View file

@ -7,7 +7,7 @@ public class UIManager : MonoBehaviour
[SerializeField] private GameObject chestRewardSelectionUI;
private void OnEnable()
{
RoomReward.ChestRewarded += HandleChestRewarded;
RoomRewards.ChestRewarded += HandleChestRewarded;
}
private void HandleChestRewarded()