Finished converting to new UI.
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37 changed files with 24044 additions and 1227 deletions
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@ -31,7 +31,7 @@ public class GameManager : MonoBehaviour
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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diceRoller.diceRolled += DiceRolled;
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DiceRoller.diceRolled += DiceRolled;
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passManager.PassRequested += PassRequested;
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rooms = GameObject.FindWithTag("RoomsParent");
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foreach (Transform roomTransform in rooms.transform)
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