UNFINISHED Implemented procedural dice generation. Way too hard
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43 changed files with 13909 additions and 57 deletions
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DiceProbabilities/DiceProbabilitesPrinter/Program.cs
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DiceProbabilities/DiceProbabilitesPrinter/Program.cs
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using DiceProbabilities;
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Console.WriteLine(DiceRollProbability.RollFourPickTwoPickTwoAgainOdds());
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{
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"runtimeTarget": {
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"name": ".NETCoreApp,Version=v9.0",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETCoreApp,Version=v9.0": {
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"DiceProbabilitesPrinter/1.0.0": {
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"dependencies": {
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"DiceProbabilities": "1.0.0"
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},
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"runtime": {
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"DiceProbabilitesPrinter.dll": {}
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}
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},
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"DiceProbabilities/1.0.0": {
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"runtime": {
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"DiceProbabilities.dll": {
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"assemblyVersion": "1.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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}
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}
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},
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"libraries": {
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"DiceProbabilitesPrinter/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"DiceProbabilities/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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}
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}
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}
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{
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"runtimeOptions": {
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"tfm": "net9.0",
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"framework": {
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"name": "Microsoft.NETCore.App",
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"version": "9.0.0"
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},
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"configProperties": {
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"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
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}
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}
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}
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