foul-magics/Mage.Sets/src/mage/cards/b/BlazingTorch.java
2023-11-15 23:07:08 -05:00

112 lines
3.8 KiB
Java

package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeAttachmentCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.combat.CantBeBlockedByCreaturesAttachedEffect;
import mage.abilities.effects.common.continuous.GainAbilityWithAttachmentEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetAnyTarget;
import java.util.UUID;
/**
* @author North
*/
public final class BlazingTorch extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Vampires or Zombies");
static {
filter.add(Predicates.or(
SubType.VAMPIRE.getPredicate(),
SubType.ZOMBIE.getPredicate()
));
}
public BlazingTorch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}");
this.subtype.add(SubType.EQUIPMENT);
// Equipped creature can't be blocked by Vampires or Zombies. (!this is a static ability of the equipment)
this.addAbility(new SimpleStaticAbility(new CantBeBlockedByCreaturesAttachedEffect(
Duration.WhileOnBattlefield, filter, AttachmentType.EQUIPMENT
)));
// Equipped creature has "{tap}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
this.addAbility(new SimpleStaticAbility(new GainAbilityWithAttachmentEffect(
"equipped creature has \"{T}, Sacrifice {this}: {this} deals 2 damage to any target.\"",
new BlazingTorchEffect(), new TargetAnyTarget(), new SacrificeAttachmentCost(), new TapSourceCost()
)));
// Equip {1}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
}
private BlazingTorch(final BlazingTorch card) {
super(card);
}
@Override
public BlazingTorch copy() {
return new BlazingTorch(this);
}
}
class BlazingTorchEffect extends OneShotEffect {
BlazingTorchEffect() {
super(Outcome.Benefit);
}
private BlazingTorchEffect(final BlazingTorchEffect effect) {
super(effect);
}
@Override
public BlazingTorchEffect copy() {
return new BlazingTorchEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Object object = getValue("attachedPermanent");
Player player = game.getPlayer(source.getControllerId());
if (!(object instanceof Permanent) || player == null) {
return false;
}
Permanent permanent = (Permanent) object;
Permanent targetedPermanent = game.getPermanent(source.getFirstTarget());
if (targetedPermanent == null) {
Player targetedPlayer = game.getPlayer(source.getFirstTarget());
if (targetedPlayer != null) {
targetedPlayer.damage(2, permanent.getId(), source, game);
}
} else {
targetedPermanent.damage(2, permanent.getId(), source, game);
}
return true;
}
@Override
public String getText(Mode mode) {
String name = "Blazing Torch";
Object object = getValue("attachedPermanent");
if (object instanceof Permanent) {
name = ((Permanent) object).getName();
}
return name + " deals 2 damage to target any target.";
}
}