forked from External/mage
103 lines
3.8 KiB
Java
103 lines
3.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2010;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author North
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*/
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public class SanguineBond extends CardImpl {
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public SanguineBond(UUID ownerId) {
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super(ownerId, 111, "Sanguine Bond", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{B}{B}");
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this.expansionSetCode = "M10";
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// Whenever you gain life, target opponent loses that much life.
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SanguineBondTriggeredAbility ability = new SanguineBondTriggeredAbility();
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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}
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public SanguineBond(final SanguineBond card) {
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super(card);
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}
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@Override
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public SanguineBond copy() {
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return new SanguineBond(this);
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}
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}
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class SanguineBondTriggeredAbility extends TriggeredAbilityImpl {
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public SanguineBondTriggeredAbility() {
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super(Zone.BATTLEFIELD, null);
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}
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public SanguineBondTriggeredAbility(final SanguineBondTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SanguineBondTriggeredAbility copy() {
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return new SanguineBondTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.GAINED_LIFE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getPlayerId().equals(this.controllerId)) {
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this.getEffects().clear();
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this.addEffect(new LoseLifeTargetEffect(event.getAmount()));
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever you gain life, target opponent loses that much life.";
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}
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}
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