forked from External/mage
125 lines
5.2 KiB
Java
125 lines
5.2 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2010;
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import java.util.ArrayList;
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import java.util.Random;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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/**
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*
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* @author North
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*/
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public class CapriciousEfreet extends CardImpl {
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private static final FilterNonlandPermanent filterControlled = new FilterNonlandPermanent("nonland permanent you control");
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private static final FilterNonlandPermanent filterNotControlled = new FilterNonlandPermanent("nonland permanent you don't control");
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static {
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filterControlled.add(new ControllerPredicate(TargetController.YOU));
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filterNotControlled.add(new ControllerPredicate(TargetController.NOT_YOU));
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}
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public CapriciousEfreet(UUID ownerId) {
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super(ownerId, 131, "Capricious Efreet", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
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this.expansionSetCode = "M10";
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this.subtype.add("Efreet");
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this.power = new MageInt(6);
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this.toughness = new MageInt(4);
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// At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
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Ability ability = new BeginningOfUpkeepTriggeredAbility(new CapriciousEfreetEffect(), TargetController.YOU, false);
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ability.addTarget(new TargetPermanent(filterControlled));
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ability.addTarget(new TargetPermanent(0, 2, filterNotControlled, false));
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this.addAbility(ability);
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}
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public CapriciousEfreet(final CapriciousEfreet card) {
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super(card);
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}
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@Override
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public CapriciousEfreet copy() {
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return new CapriciousEfreet(this);
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}
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}
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class CapriciousEfreetEffect extends OneShotEffect {
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public CapriciousEfreetEffect() {
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super(Outcome.DestroyPermanent);
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this.staticText = "choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random";
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}
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public CapriciousEfreetEffect(final CapriciousEfreetEffect effect) {
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super(effect);
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}
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@Override
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public CapriciousEfreetEffect copy() {
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return new CapriciousEfreetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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ArrayList<Permanent> targetPermanents = new ArrayList<Permanent>();
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Permanent permanent = game.getPermanent(source.getTargets().get(0).getFirstTarget());
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if (permanent != null) {
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targetPermanents.add(permanent);
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}
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for (UUID targetID : source.getTargets().get(1).getTargets()) {
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permanent = game.getPermanent(targetID);
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if (permanent != null) {
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targetPermanents.add(permanent);
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}
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}
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if (!targetPermanents.isEmpty()) {
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Random random = new Random();
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permanent = targetPermanents.get(random.nextInt(targetPermanents.size()));
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permanent.destroy(source.getSourceId(), game, false);
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return true;
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}
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return false;
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}
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}
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