forked from External/mage
955 lines
39 KiB
Java
955 lines
39 KiB
Java
/*
|
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without modification, are
|
|
* permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
|
* conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
|
* provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
* The views and conclusions contained in the software and documentation are those of the
|
|
* authors and should not be interpreted as representing official policies, either expressed
|
|
* or implied, of BetaSteward_at_googlemail.com.
|
|
*/
|
|
|
|
package mage.player.human;
|
|
|
|
import java.io.Serializable;
|
|
import java.util.ArrayList;
|
|
import java.util.HashMap;
|
|
import java.util.LinkedHashMap;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
import java.util.Set;
|
|
import java.util.UUID;
|
|
import mage.MageObject;
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.ActivatedAbility;
|
|
import mage.abilities.Mode;
|
|
import mage.abilities.Modes;
|
|
import mage.abilities.SpecialAction;
|
|
import mage.abilities.SpellAbility;
|
|
import mage.abilities.TriggeredAbility;
|
|
import mage.abilities.costs.common.SacrificeSourceCost;
|
|
import mage.abilities.costs.mana.ManaCost;
|
|
import mage.abilities.costs.mana.ManaCostsImpl;
|
|
import mage.abilities.costs.mana.PhyrexianManaCost;
|
|
import mage.abilities.effects.RequirementEffect;
|
|
import mage.abilities.mana.ManaAbility;
|
|
import mage.cards.Card;
|
|
import mage.cards.Cards;
|
|
import mage.cards.decks.Deck;
|
|
import mage.choices.Choice;
|
|
import mage.choices.ChoiceImpl;
|
|
import mage.constants.Outcome;
|
|
import mage.constants.RangeOfInfluence;
|
|
import mage.constants.Zone;
|
|
import mage.filter.common.FilterAttackingCreature;
|
|
import mage.filter.common.FilterBlockingCreature;
|
|
import mage.filter.common.FilterCreatureForCombat;
|
|
import mage.filter.common.FilterCreatureForCombatBlock;
|
|
import mage.filter.common.FilterPlaneswalkerOrPlayer;
|
|
import mage.filter.predicate.permanent.ControllerIdPredicate;
|
|
import mage.game.Game;
|
|
import mage.game.draft.Draft;
|
|
import mage.game.match.Match;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.game.tournament.Tournament;
|
|
import mage.players.Player;
|
|
import mage.players.PlayerImpl;
|
|
import mage.target.Target;
|
|
import mage.target.TargetAmount;
|
|
import mage.target.TargetCard;
|
|
import mage.target.TargetPermanent;
|
|
import mage.target.common.TargetAttackingCreature;
|
|
import mage.target.common.TargetCreatureOrPlayer;
|
|
import mage.target.common.TargetDefender;
|
|
import mage.util.ManaUtil;
|
|
import org.apache.log4j.Logger;
|
|
|
|
|
|
/**
|
|
*
|
|
* @author BetaSteward_at_googlemail.com
|
|
*/
|
|
public class HumanPlayer extends PlayerImpl<HumanPlayer> {
|
|
|
|
private final transient PlayerResponse response = new PlayerResponse();
|
|
|
|
protected static FilterCreatureForCombatBlock filterCreatureForCombatBlock = new FilterCreatureForCombatBlock();
|
|
protected static FilterCreatureForCombat filterCreatureForCombat = new FilterCreatureForCombat();
|
|
protected static FilterAttackingCreature filterAttack = new FilterAttackingCreature();
|
|
protected static FilterBlockingCreature filterBlock = new FilterBlockingCreature();
|
|
protected static final Choice replacementEffectChoice = new ChoiceImpl(true);
|
|
private static final Map<String, Serializable> staticOptions = new HashMap<String, Serializable>();
|
|
|
|
private static final Logger log = Logger.getLogger(HumanPlayer.class);
|
|
|
|
static {
|
|
replacementEffectChoice.setMessage("Choose replacement effect");
|
|
staticOptions.put("UI.right.btn.text", "Done");
|
|
}
|
|
|
|
public HumanPlayer(String name, RangeOfInfluence range, int skill) {
|
|
super(name, range);
|
|
human = true;
|
|
}
|
|
|
|
public HumanPlayer(final HumanPlayer player) {
|
|
super(player);
|
|
}
|
|
|
|
protected void waitForResponse(Game game) {
|
|
response.clear();
|
|
log.debug("Waiting response from player: " + getId());
|
|
game.resumeTimer(playerId);
|
|
synchronized(response) {
|
|
try {
|
|
response.wait();
|
|
log.debug("Got response from player: " + getId());
|
|
} catch (InterruptedException ex) {
|
|
ex.printStackTrace();
|
|
} finally {
|
|
game.pauseTimer(playerId);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void waitForBooleanResponse(Game game) {
|
|
do {
|
|
waitForResponse(game);
|
|
} while (response.getBoolean() == null && !abort);
|
|
}
|
|
|
|
protected void waitForUUIDResponse(Game game) {
|
|
do {
|
|
waitForResponse(game);
|
|
} while (response.getUUID() == null && !abort);
|
|
}
|
|
|
|
protected void waitForStringResponse(Game game) {
|
|
do {
|
|
waitForResponse(game);
|
|
} while (response.getString() == null && !abort);
|
|
}
|
|
|
|
protected void waitForIntegerResponse(Game game) {
|
|
do {
|
|
waitForResponse(game);
|
|
} while (response.getInteger() == null && !abort);
|
|
}
|
|
|
|
@Override
|
|
public boolean chooseMulligan(Game game) {
|
|
updateGameStatePriority("chooseMulligan", game);
|
|
int nextHandSize = game.mulliganDownTo(playerId);
|
|
game.fireAskPlayerEvent(playerId, new StringBuilder("Mulligan ")
|
|
.append(getHand().size() > nextHandSize?"down to ":"for free, draw ")
|
|
.append(nextHandSize)
|
|
.append(nextHandSize == 1?" card?":" cards?").toString());
|
|
waitForBooleanResponse(game);
|
|
if (!abort) {
|
|
return response.getBoolean();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean chooseUse(Outcome outcome, String message, Game game) {
|
|
updateGameStatePriority("chooseUse", game);
|
|
game.fireAskPlayerEvent(playerId, message);
|
|
waitForBooleanResponse(game);
|
|
if (!abort) {
|
|
return response.getBoolean();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public int chooseEffect(List<String> rEffects, Game game) {
|
|
updateGameStatePriority("chooseEffect", game);
|
|
replacementEffectChoice.getChoices().clear();
|
|
int count = 1;
|
|
for (String effectText: rEffects) {
|
|
replacementEffectChoice.getChoices().add(count + ". " + effectText);
|
|
count++;
|
|
}
|
|
if (replacementEffectChoice.getChoices().size() == 1) {
|
|
return 0;
|
|
}
|
|
while (!abort) {
|
|
game.fireChooseEvent(playerId, replacementEffectChoice);
|
|
waitForResponse(game);
|
|
log.debug("Choose effect: " + response.getString());
|
|
if (response.getString() != null) {
|
|
replacementEffectChoice.setChoice(response.getString());
|
|
count = 1;
|
|
for (int i = 0; i < rEffects.size(); i++) {
|
|
if (replacementEffectChoice.getChoice().equals(count + ". " + rEffects.get(i))) {
|
|
return i;
|
|
}
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public boolean choose(Outcome outcome, Choice choice, Game game) {
|
|
updateGameStatePriority("choose(3)", game);
|
|
while (!abort) {
|
|
game.fireChooseEvent(playerId, choice);
|
|
waitForResponse(game);
|
|
if (response.getString() != null) {
|
|
choice.setChoice(response.getString());
|
|
return true;
|
|
} else if (!choice.isRequired()) {
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean choose(Outcome outcome, Target target, UUID sourceId, Game game) {
|
|
return choose(outcome, target, sourceId, game, null);
|
|
}
|
|
|
|
@Override
|
|
public boolean choose(Outcome outcome, Target target, UUID sourceId, Game game, Map<String, Serializable> options) {
|
|
updateGameStatePriority("choose(5)", game);
|
|
while (!abort) {
|
|
Set<UUID> cards = target.possibleTargets(null, playerId, game);
|
|
game.fireSelectTargetEvent(playerId, target.getMessage(), cards, target.isRequired(), options);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (target instanceof TargetPermanent) {
|
|
if (((TargetPermanent)target).canTarget(playerId, response.getUUID(), sourceId, game, false)) {
|
|
target.add(response.getUUID(), game);
|
|
if(target.doneChosing()){
|
|
return true;
|
|
}
|
|
}
|
|
} else {
|
|
MageObject object = game.getObject(sourceId);
|
|
if (object instanceof Ability) {
|
|
if (target.canTarget(response.getUUID(), (Ability) object, game)) {
|
|
target.add(response.getUUID(), game);
|
|
if (target.doneChosing()) {
|
|
return true;
|
|
}
|
|
}
|
|
} else {
|
|
if (target.canTarget(response.getUUID(), game)) {
|
|
target.add(response.getUUID(), game);
|
|
if (target.doneChosing()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (target.getTargets().size() >= target.getNumberOfTargets()) {
|
|
return true;
|
|
}
|
|
if (!target.isRequired()) {
|
|
return false;
|
|
}
|
|
if (cards == null || cards.isEmpty()) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean chooseTarget(Outcome outcome, Target target, Ability source, Game game) {
|
|
updateGameStatePriority("chooseTarget", game);
|
|
while (!abort) {
|
|
Set<UUID> possibleTargets = target.possibleTargets(source==null?null:source.getSourceId(), playerId, game);
|
|
boolean required = possibleTargets.isEmpty() ? false : target.isRequired();
|
|
game.fireSelectTargetEvent(playerId, target.getMessage(), possibleTargets, required, getOptions(target));
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (possibleTargets.contains(response.getUUID())) {
|
|
if (target instanceof TargetPermanent) {
|
|
if (((TargetPermanent)target).canTarget(playerId, response.getUUID(), source, game)) {
|
|
target.addTarget(response.getUUID(), source, game);
|
|
if(target.doneChosing()){
|
|
return true;
|
|
}
|
|
}
|
|
} else if (target.canTarget(response.getUUID(), source, game)) {
|
|
target.addTarget(response.getUUID(), source, game);
|
|
if(target.doneChosing()){
|
|
return true;
|
|
}
|
|
}
|
|
} // else do nothing - allow to pick another target
|
|
} else {
|
|
if (target.getTargets().size() >= target.getNumberOfTargets()) {
|
|
return true;
|
|
}
|
|
if (!required) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private Map<String, Serializable> getOptions(Target target) {
|
|
return target.getNumberOfTargets() != target.getMaxNumberOfTargets() ? staticOptions : null;
|
|
}
|
|
|
|
@Override
|
|
public boolean choose(Outcome outcome, Cards cards, TargetCard target, Game game) {
|
|
updateGameStatePriority("choose(4)", game);
|
|
while (!abort) {
|
|
boolean required = target.isRequired();
|
|
// if there is no cards to select from, then add possibility to cancel choosing action
|
|
if (cards == null) {
|
|
required = false;
|
|
} else {
|
|
int count = cards.count(target.getFilter(), game);
|
|
if (count == 0) {
|
|
required = false;
|
|
}
|
|
}
|
|
Map<String, Serializable> options = getOptions(target);
|
|
if (target.getTargets().size() > 0) {
|
|
if (options == null) {
|
|
options = new HashMap<String, Serializable>(1);
|
|
}
|
|
List<UUID> chosen = (List<UUID>)target.getTargets();
|
|
options.put("chosen", (Serializable)chosen);
|
|
}
|
|
game.fireSelectTargetEvent(playerId, target.getMessage(), cards, required, options);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (target.canTarget(response.getUUID(), cards, game)) {
|
|
target.add(response.getUUID(), game);
|
|
if(target.doneChosing()){
|
|
return true;
|
|
}
|
|
}
|
|
} else {
|
|
if (target.getTargets().size() >= target.getNumberOfTargets()) {
|
|
return true;
|
|
}
|
|
if (!required) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean chooseTarget(Outcome outcome, Cards cards, TargetCard target, Ability source, Game game) {
|
|
updateGameStatePriority("chooseTarget(5)", game);
|
|
while (!abort) {
|
|
boolean required = target.isRequired();
|
|
// if there is no cards to select from, then add possibility to cancel choosing action
|
|
if (cards == null) {
|
|
required = false;
|
|
} else {
|
|
int count = cards.count(target.getFilter(), game);
|
|
if (count == 0) {
|
|
required = false;
|
|
}
|
|
}
|
|
game.fireSelectTargetEvent(playerId, target.getMessage(), cards, target.isRequired(), null);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (target.canTarget(response.getUUID(), cards, game)) {
|
|
target.addTarget(response.getUUID(), source, game);
|
|
if(target.doneChosing()){
|
|
return true;
|
|
}
|
|
}
|
|
} else {
|
|
if (target.getTargets().size() >= target.getNumberOfTargets()) {
|
|
return true;
|
|
}
|
|
if (!required) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean chooseTargetAmount(Outcome outcome, TargetAmount target, Ability source, Game game) {
|
|
updateGameStatePriority("chooseTargetAmount", game);
|
|
while (!abort) {
|
|
game.fireSelectTargetEvent(playerId, target.getMessage() + "\n Amount remaining:" + target.getAmountRemaining(), target.possibleTargets(source==null?null:source.getId(), playerId, game), target.isRequired(), null);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (target.canTarget(response.getUUID(), source, game)) {
|
|
UUID targetId = response.getUUID();
|
|
int amountSelected = getAmount(1, target.getAmountRemaining(), "Select amount", game);
|
|
target.addTarget(targetId, amountSelected, source, game);
|
|
return true;
|
|
}
|
|
} else if (!target.isRequired()) {
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean priority(Game game) {
|
|
passed = false;
|
|
if (!abort) {
|
|
if (passedAllTurns) {
|
|
pass(game);
|
|
return false;
|
|
}
|
|
if (passedTurn && game.getStack().isEmpty()) {
|
|
pass(game);
|
|
return false;
|
|
}
|
|
updateGameStatePriority("priority", game);
|
|
game.firePriorityEvent(playerId);
|
|
waitForResponse(game);
|
|
if (response.getBoolean() != null) {
|
|
pass(game);
|
|
return false;
|
|
} else if (response.getInteger() != null) {
|
|
/*if (response.getInteger() == -9999) {
|
|
passedAllTurns = true;
|
|
}*/
|
|
pass(game);
|
|
//passedTurn = true;
|
|
return false;
|
|
} else if (response.getString() != null && response.getString().equals("special")) {
|
|
specialAction(game);
|
|
} else if (response.getUUID() != null) {
|
|
MageObject object = game.getObject(response.getUUID());
|
|
if (object != null) {
|
|
Zone zone = game.getState().getZone(object.getId());
|
|
if (zone != null) {
|
|
if (object instanceof Card && ((Card) object).isFaceDown()) {
|
|
revealFaceDownCard((Card) object, game);
|
|
}
|
|
LinkedHashMap<UUID, ActivatedAbility> useableAbilities = getUseableActivatedAbilities(object, zone, game);
|
|
if (useableAbilities != null && useableAbilities.size() > 0) {
|
|
activateAbility(useableAbilities, object, game);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public TriggeredAbility chooseTriggeredAbility(List<TriggeredAbility> abilities, Game game) {
|
|
updateGameStatePriority("chooseTriggeredAbility", game);
|
|
while (!abort) {
|
|
game.fireSelectTargetEvent(playerId, "Pick triggered ability (goes to the stack first)", abilities);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
for (TriggeredAbility ability: abilities) {
|
|
if (ability.getId().equals(response.getUUID())) {
|
|
return ability;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override
|
|
public boolean playMana(ManaCost unpaid, Game game) {
|
|
updateGameStatePriority("playMana", game);
|
|
game.firePlayManaEvent(playerId, "Pay " + unpaid.getText());
|
|
waitForResponse(game);
|
|
if (!this.isInGame()) {
|
|
return false;
|
|
}
|
|
if (response.getBoolean() != null) {
|
|
return false;
|
|
} else if (response.getUUID() != null) {
|
|
playManaAbilities(unpaid, game);
|
|
} else if (response.getString() != null && response.getString().equals("special")) {
|
|
if (unpaid instanceof ManaCostsImpl) {
|
|
ManaCostsImpl<ManaCost> costs = (ManaCostsImpl<ManaCost>) unpaid;
|
|
for (ManaCost cost : costs.getUnpaid()) {
|
|
if (cost instanceof PhyrexianManaCost) {
|
|
PhyrexianManaCost ph = (PhyrexianManaCost)cost;
|
|
if (ph.canPay(null, playerId, game)) {
|
|
((PhyrexianManaCost)cost).pay(null, game, null, playerId, false);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Gets the amount of mana the player want to spent for a x spell
|
|
* @param min
|
|
* @param max
|
|
* @param message
|
|
* @param game
|
|
* @return
|
|
*/
|
|
@Override
|
|
public int announceXMana(int min, int max, String message, Game game, Ability ability) {
|
|
int xValue = 0;
|
|
updateGameStatePriority("announceXMana", game);
|
|
game.fireGetAmountEvent(playerId, message, min, max);
|
|
waitForIntegerResponse(game);
|
|
if (response != null && response.getInteger() != null) {
|
|
xValue = response.getInteger().intValue();
|
|
}
|
|
return xValue;
|
|
}
|
|
|
|
protected void playManaAbilities(ManaCost unpaid, Game game) {
|
|
updateGameStatePriority("playManaAbilities", game);
|
|
MageObject object = game.getObject(response.getUUID());
|
|
if (object == null) {
|
|
return;
|
|
}
|
|
Zone zone = game.getState().getZone(object.getId());
|
|
if (zone != null) {
|
|
LinkedHashMap<UUID, ManaAbility> useableAbilities = getUseableManaAbilities(object, zone, game);
|
|
if (useableAbilities != null && useableAbilities.size() > 0) {
|
|
useableAbilities = ManaUtil.tryToAutoPay(unpaid, useableAbilities);
|
|
activateAbility(useableAbilities, object, game);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void selectAttackers(Game game, UUID attackingPlayerId) {
|
|
updateGameStatePriority("selectAttackers", game);
|
|
FilterCreatureForCombat filter = filterCreatureForCombat.copy();
|
|
filter.add(new ControllerIdPredicate(attackingPlayerId));
|
|
while (!abort) {
|
|
if (passedAllTurns /*|| passedTurn*/) {
|
|
return;
|
|
}
|
|
game.fireSelectEvent(playerId, "Select attackers");
|
|
waitForResponse(game);
|
|
if (response.getBoolean() != null) {
|
|
// check if enough attackers are declared
|
|
if (!game.getCombat().getCreaturesForcedToAttack().isEmpty()) {
|
|
if (!game.getCombat().getAttackers().containsAll(game.getCombat().getCreaturesForcedToAttack().keySet())) {
|
|
int forcedAttackers = 0;
|
|
StringBuilder sb = new StringBuilder();
|
|
for (UUID creatureId :game.getCombat().getCreaturesForcedToAttack().keySet()) {
|
|
boolean validForcedAttacker = false;
|
|
if (game.getCombat().getAttackers().contains(creatureId)) {
|
|
Set<UUID> possibleDefender = game.getCombat().getCreaturesForcedToAttack().get(creatureId);
|
|
if (possibleDefender.isEmpty() || possibleDefender.contains(game.getCombat().getDefenderId(creatureId))) {
|
|
validForcedAttacker = true;
|
|
}
|
|
}
|
|
if (validForcedAttacker) {
|
|
forcedAttackers++;
|
|
} else {
|
|
Permanent creature = game.getPermanent(creatureId);
|
|
if (creature != null) {
|
|
sb.append(creature.getName()).append(" ");
|
|
}
|
|
}
|
|
|
|
}
|
|
if (game.getCombat().getMaxAttackers() > forcedAttackers) {
|
|
game.informPlayer(this, sb.insert(0," more attacker(s) that are forced to attack.\nCreatures forced to attack: ")
|
|
.insert(0, Math.min(game.getCombat().getMaxAttackers() - forcedAttackers, game.getCombat().getCreaturesForcedToAttack().size() - forcedAttackers))
|
|
.insert(0, "You have to attack with ").toString());
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
} else if (response.getInteger() != null) {
|
|
//if (response.getInteger() == -9999) {
|
|
// passedAllTurns = true;
|
|
//}
|
|
//passedTurn = true;
|
|
return;
|
|
} else if (response.getUUID() != null) {
|
|
Permanent attacker = game.getPermanent(response.getUUID());
|
|
if (attacker != null) {
|
|
if (filterCreatureForCombat.match(attacker, null, playerId, game)) {
|
|
selectDefender(game.getCombat().getDefenders(), attacker.getId(), game);
|
|
}
|
|
else if (filterAttack.match(attacker, null, playerId, game) && game.getStack().isEmpty()) {
|
|
removeAttackerIfPossible(game, attacker);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void removeAttackerIfPossible(Game game, Permanent attacker) {
|
|
for (Map.Entry entry : game.getContinuousEffects().getApplicableRequirementEffects(attacker, game).entrySet()) {
|
|
RequirementEffect effect = (RequirementEffect)entry.getKey();
|
|
if (effect.mustAttack(game)) {
|
|
if (game.getCombat().getMaxAttackers() >= game.getCombat().getCreaturesForcedToAttack().size() && game.getCombat().getDefenders().size() == 1) {
|
|
return; // we can't change creatures forced to attack if only one possible defender exists and all forced creatures can attack
|
|
}
|
|
}
|
|
}
|
|
game.getCombat().removeAttacker(attacker.getId(), game);
|
|
}
|
|
|
|
/**
|
|
* Selects a defender for an attacker and adds the attacker to combat
|
|
*
|
|
* @param defenders - list of possible defender
|
|
* @param attackerId - UUID of attacker
|
|
* @param game
|
|
* @return
|
|
*/
|
|
protected boolean selectDefender(Set<UUID> defenders, UUID attackerId, Game game) {
|
|
boolean forcedToAttack = false;
|
|
Set<UUID> possibleDefender = game.getCombat().getCreaturesForcedToAttack().get(attackerId);
|
|
if (possibleDefender != null) {
|
|
forcedToAttack = true;
|
|
}
|
|
if (possibleDefender == null || possibleDefender.isEmpty()) {
|
|
possibleDefender = defenders;
|
|
}
|
|
if (possibleDefender.size() == 1) {
|
|
declareAttacker(attackerId, defenders.iterator().next(), game);
|
|
return true;
|
|
}
|
|
else {
|
|
TargetDefender target = new TargetDefender(possibleDefender, attackerId);
|
|
if (forcedToAttack) {
|
|
StringBuilder sb = new StringBuilder(target.getTargetName());
|
|
Permanent attacker = game.getPermanent(attackerId);
|
|
if (attacker != null) {
|
|
sb.append(" (").append(attacker.getName()).append(")");
|
|
target.setTargetName(sb.toString());
|
|
}
|
|
}
|
|
if (chooseTarget(Outcome.Damage, target, null, game)) {
|
|
declareAttacker(attackerId, response.getUUID(), game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void selectBlockers(Game game, UUID defendingPlayerId) {
|
|
updateGameStatePriority("selectBlockers", game);
|
|
FilterCreatureForCombatBlock filter = filterCreatureForCombatBlock.copy();
|
|
filter.add(new ControllerIdPredicate(defendingPlayerId));
|
|
while (!abort) {
|
|
game.fireSelectEvent(playerId, "Select blockers");
|
|
waitForResponse(game);
|
|
if (response.getBoolean() != null) {
|
|
return;
|
|
} else if (response.getInteger() != null) {
|
|
return;
|
|
} else if (response.getUUID() != null) {
|
|
Permanent blocker = game.getPermanent(response.getUUID());
|
|
if (blocker != null) {
|
|
if (filter.match(blocker, null, playerId, game)) {
|
|
selectCombatGroup(defendingPlayerId, blocker.getId(), game);
|
|
}
|
|
else if (filterBlock.match(blocker, null, playerId, game) && game.getStack().isEmpty()) {
|
|
game.getCombat().removeBlocker(blocker.getId(), game);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public UUID chooseAttackerOrder(List<Permanent> attackers, Game game) {
|
|
updateGameStatePriority("chooseAttackerOrder", game);
|
|
while (!abort) {
|
|
game.fireSelectTargetEvent(playerId, "Pick attacker", attackers, true);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
for (Permanent perm: attackers) {
|
|
if (perm.getId().equals(response.getUUID())) {
|
|
return perm.getId();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
|
|
@Override
|
|
public UUID chooseBlockerOrder(List<Permanent> blockers, Game game) {
|
|
updateGameStatePriority("chooseBlockerOrder", game);
|
|
while (!abort) {
|
|
game.fireSelectTargetEvent(playerId, "Pick blocker", blockers, true);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
for (Permanent perm: blockers) {
|
|
if (perm.getId().equals(response.getUUID())) {
|
|
return perm.getId();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
protected void selectCombatGroup(UUID defenderId, UUID blockerId, Game game) {
|
|
updateGameStatePriority("selectCombatGroup", game);
|
|
TargetAttackingCreature target = new TargetAttackingCreature();
|
|
game.fireSelectTargetEvent(playerId, "Select attacker to block", target.possibleTargets(null, playerId, game), target.isRequired(), null);
|
|
waitForResponse(game);
|
|
if (response.getBoolean() != null) {
|
|
// do nothing
|
|
} else if (response.getUUID() != null) {
|
|
declareBlocker(defenderId, blockerId, response.getUUID(), game);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void assignDamage(int damage, List<UUID> targets, String singleTargetName, UUID sourceId, Game game) {
|
|
updateGameStatePriority("assignDamage", game);
|
|
int remainingDamage = damage;
|
|
while (remainingDamage > 0) {
|
|
Target target = new TargetCreatureOrPlayer();
|
|
if (singleTargetName != null) {
|
|
target.setTargetName(singleTargetName);
|
|
}
|
|
choose(Outcome.Damage, target, sourceId, game);
|
|
if (targets.isEmpty() || targets.contains(target.getFirstTarget())) {
|
|
int damageAmount = getAmount(0, remainingDamage, "Select amount", game);
|
|
Permanent permanent = game.getPermanent(target.getFirstTarget());
|
|
if (permanent != null) {
|
|
permanent.damage(damageAmount, sourceId, game, true, false);
|
|
remainingDamage -= damageAmount;
|
|
}
|
|
else {
|
|
Player player = game.getPlayer(target.getFirstTarget());
|
|
if (player != null) {
|
|
player.damage(damageAmount, sourceId, game, false, true);
|
|
remainingDamage -= damageAmount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getAmount(int min, int max, String message, Game game) {
|
|
updateGameStatePriority("getAmount", game);
|
|
game.fireGetAmountEvent(playerId, message, min, max);
|
|
waitForIntegerResponse(game);
|
|
if (response != null && response.getInteger() != null) {
|
|
return response.getInteger().intValue();
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void sideboard(Match match, Deck deck) {
|
|
match.fireSideboardEvent(playerId, deck);
|
|
}
|
|
|
|
@Override
|
|
public void construct(Tournament tournament, Deck deck) {
|
|
tournament.fireConstructEvent(playerId);
|
|
}
|
|
|
|
@Override
|
|
public void pickCard(List<Card> cards, Deck deck, Draft draft) {
|
|
draft.firePickCardEvent(playerId);
|
|
}
|
|
|
|
protected void specialAction(Game game) {
|
|
updateGameStatePriority("specialAction", game);
|
|
LinkedHashMap<UUID, SpecialAction> specialActions = game.getState().getSpecialActions().getControlledBy(playerId);
|
|
game.fireGetChoiceEvent(playerId, name, null, new ArrayList<SpecialAction>(specialActions.values()));
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (specialActions.containsKey(response.getUUID())) {
|
|
activateAbility(specialActions.get(response.getUUID()), game);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void activateAbility(LinkedHashMap<UUID, ? extends ActivatedAbility> abilities, MageObject object, Game game) {
|
|
updateGameStatePriority("activateAbility", game);
|
|
if (abilities.size() == 1) {
|
|
ActivatedAbility ability = abilities.values().iterator().next();
|
|
if (ability.getTargets().size() != 0 || !(ability.getCosts().size() == 1 && ability.getCosts().get(0) instanceof SacrificeSourceCost)) {
|
|
activateAbility(ability, game);
|
|
return;
|
|
}
|
|
}
|
|
game.fireGetChoiceEvent(playerId, name, object, new ArrayList<ActivatedAbility>(abilities.values()));
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (abilities.containsKey(response.getUUID())) {
|
|
activateAbility(abilities.get(response.getUUID()), game);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public SpellAbility chooseSpellAbilityForCast(SpellAbility ability, Game game, boolean noMana) {
|
|
switch(ability.getSpellAbilityType()) {
|
|
case SPLIT:
|
|
case SPLIT_FUSED:
|
|
MageObject object = game.getObject(ability.getSourceId());
|
|
if (object != null) {
|
|
LinkedHashMap<UUID, ActivatedAbility> useableAbilities = getSpellAbilities(object, game.getState().getZone(object.getId()), game);
|
|
if (useableAbilities != null && useableAbilities.size() == 1) {
|
|
return (SpellAbility) useableAbilities.values().iterator().next();
|
|
} else if (useableAbilities != null && useableAbilities.size() > 0) {
|
|
game.fireGetChoiceEvent(playerId, name, object, new ArrayList<ActivatedAbility>(useableAbilities.values()));
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
if (useableAbilities.containsKey(response.getUUID())) {
|
|
return (SpellAbility) useableAbilities.get(response.getUUID());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
default:
|
|
return ability;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public Mode chooseMode(Modes modes, Ability source, Game game) {
|
|
updateGameStatePriority("chooseMode", game);
|
|
if (modes.size() > 1) {
|
|
MageObject obj = game.getObject(source.getSourceId());
|
|
Map<UUID, String> modeMap = new LinkedHashMap<UUID, String>();
|
|
for (Mode mode: modes.values()) {
|
|
if (!modes.getSelectedModes().contains(mode.getId()) // show only modes not already selected
|
|
&& mode.getTargets().canChoose(source.getSourceId(), source.getControllerId(), game)) { // and where targets are available
|
|
String modeText = mode.getEffects().getText(mode);
|
|
if (obj != null) {
|
|
modeText = modeText.replace("{source}", obj.getName());
|
|
}
|
|
modeMap.put(mode.getId(), modeText);
|
|
}
|
|
}
|
|
if (modeMap.size() > 0) {
|
|
game.fireGetModeEvent(playerId, "Choose Mode", modeMap);
|
|
waitForResponse(game);
|
|
if (response.getUUID() != null) {
|
|
for (Mode mode: modes.values()) {
|
|
if (mode.getId().equals(response.getUUID())) {
|
|
return mode;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
return modes.getMode();
|
|
}
|
|
|
|
@Override
|
|
public boolean choosePile(Outcome outcome, String message, List<? extends Card> pile1, List<? extends Card> pile2, Game game) {
|
|
updateGameStatePriority("choosePile", game);
|
|
game.fireChoosePileEvent(playerId, message, pile1, pile2);
|
|
waitForBooleanResponse(game);
|
|
if (!abort) {
|
|
return response.getBoolean();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void setResponseString(String responseString) {
|
|
synchronized(response) {
|
|
response.setString(responseString);
|
|
response.notify();
|
|
log.debug("Got response string from player: " + getId());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void setResponseUUID(UUID responseUUID) {
|
|
synchronized(response) {
|
|
response.setUUID(responseUUID);
|
|
response.notify();
|
|
log.debug("Got response UUID from player: " + getId());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void setResponseBoolean(Boolean responseBoolean) {
|
|
synchronized(response) {
|
|
response.setBoolean(responseBoolean);
|
|
response.notify();
|
|
log.debug("Got response boolean from player: " + getId());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void setResponseInteger(Integer responseInteger) {
|
|
synchronized(response) {
|
|
response.setInteger(responseInteger);
|
|
response.notify();
|
|
log.debug("Got response integer from player: " + getId());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void abort() {
|
|
abort = true;
|
|
synchronized(response) {
|
|
response.notify();
|
|
log.debug("Got cancel action from player: " + getId());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void skip() {
|
|
synchronized(response) {
|
|
response.setInteger(0);
|
|
response.notify();
|
|
log.debug("Got skip action from player: " + getId());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public HumanPlayer copy() {
|
|
return new HumanPlayer(this);
|
|
}
|
|
|
|
protected void updateGameStatePriority(String methodName, Game game) {
|
|
log.debug("Setting game priority to " + getId() + " [" + methodName + "]");
|
|
game.getState().setPriorityPlayerId(getId());
|
|
}
|
|
|
|
|
|
}
|