foul-magics/Mage/src/main/java/mage/abilities/common/BeginningOfDrawTriggeredAbility.java
Susucre f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00

131 lines
5.1 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
public class BeginningOfDrawTriggeredAbility extends TriggeredAbilityImpl {
private final TargetController targetController;
/**
* The Ability sets if no target is defined the target pointer to the active
* player of the current draw phase
*
* @param effect
* @param targetController
* @param isOptional
*/
public BeginningOfDrawTriggeredAbility(Effect effect, TargetController targetController, boolean isOptional) {
this(Zone.BATTLEFIELD, effect, targetController, isOptional);
}
public BeginningOfDrawTriggeredAbility(Zone zone, Effect effect, TargetController targetController, boolean isOptional) {
super(zone, effect, isOptional);
this.targetController = targetController;
setTriggerPhrase(generateTriggerPhrase());
}
protected BeginningOfDrawTriggeredAbility(final BeginningOfDrawTriggeredAbility ability) {
super(ability);
this.targetController = ability.targetController;
}
@Override
public BeginningOfDrawTriggeredAbility copy() {
return new BeginningOfDrawTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DRAW_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (targetController) {
case YOU:
boolean yours = event.getPlayerId().equals(this.controllerId);
if (yours && getTargets().isEmpty()) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return yours;
case OPPONENT:
if (game.getPlayer(this.controllerId).hasOpponent(event.getPlayerId(), game)) {
if (getTargets().isEmpty()) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
break;
case NOT_YOU:
if (!this.controllerId.equals(event.getPlayerId())) {
if (getTargets().isEmpty()) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
break;
case CONTROLLER_ATTACHED_TO:
Permanent attachment = game.getPermanent(sourceId);
if (attachment != null && attachment.getAttachedTo() != null) {
Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
if (attachedTo != null && attachedTo.isControlledBy(event.getPlayerId())) {
if (getTargets().isEmpty()) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
}
break;
case ENCHANTED:
Permanent permanent = getSourcePermanentIfItStillExists(game);
if (permanent == null || !game.isActivePlayer(permanent.getAttachedTo())) {
break;
}
if (getTargets().isEmpty()) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
case ANY:
case ACTIVE:
if (getTargets().isEmpty()) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
return false;
}
private String generateTriggerPhrase() {
switch (targetController) {
case ACTIVE:
case YOU:
return "At the beginning of your draw step, " + generateZoneString();
case OPPONENT:
return "At the beginning of each opponent's draw step, " + generateZoneString();
case NOT_YOU:
return "At the beginning of each other player's draw step, " + generateZoneString();
case ANY:
return "At the beginning of each player's draw step, " + generateZoneString();
case CONTROLLER_ATTACHED_TO:
return "At the beginning of the draw step of enchanted creature's controller, " + generateZoneString();
case ENCHANTED:
return "At the beginning of enchanted player's draw step, " + generateZoneString();
}
return "";
}
private String generateZoneString() {
switch (getZone()) {
case GRAVEYARD:
return "if {this} is in your graveyard, ";
}
return "";
}
}