foul-magics/Mage/src/main/java/mage/game
2020-10-29 18:13:45 -04:00
..
combat replaced hacky fix with a better one 2020-09-29 22:44:38 -04:00
command [ZNC] fixed Whispersteel Dagger, added test (#7085) 2020-09-28 19:22:30 -04:00
draft Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
events [CMR] Implemented Ghost of Ramirez DePietro 2020-10-29 18:13:45 -04:00
jumpstart Fixed that AI can't play games in Jumptstart tourneys 2020-07-10 17:40:59 +04:00
match * Planechase: added info about planechase mode in game's startup logs; 2020-04-13 21:56:53 +04:00
mulligan * Game: fixed game freeze on mulligan phase and disconnected player; 2020-07-01 11:44:27 +04:00
permanent [CMR] Implemented Amphin Mutineer 2020-10-29 08:26:40 -04:00
stack Support for copying permanent spells (WIP, do not merge) (#7084) 2020-09-27 10:54:44 -04:00
tournament add docs/links for jumpstart, tweak the jumpstart packs file. 2020-06-19 22:10:09 -07:00
turn [ZNR] fixed Moraug, Fury of Akoum bugs with combat (#7046) 2020-09-22 18:50:21 -04:00
CardAttribute.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
CardState.java * Meld Keyword - Fixed that the melt status was not correctly handled related to rollbacks or AI game simulation (fixes #6723). 2020-07-18 16:33:28 +02:00
Controllable.java
Exile.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ExileZone.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Game.java * Fixed some corner cases for Worl Enchantment State-Based actions (704.5k). 2020-07-18 12:23:19 +02:00
GameCanadianHighlanderImpl.java Implemented Yorion, Sky Nomad (#6407) 2020-04-16 08:10:18 -04:00
GameCommanderImpl.java * Some minor code and text clean up. 2020-06-12 15:14:28 +02:00
GameException.java
GameImpl.java Support for copying permanent spells (WIP, do not merge) (#7084) 2020-09-27 10:54:44 -04:00
GameInfo.java
GameOptions.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
GameReplay.java
GameState.java * Aminatou's Augury - Fixed that spells in exile where not shown as castable and that AI usage prevented casting of multiple spells from exile (fixes #6987). 2020-08-20 16:48:13 +02:00
GameStates.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
GameTinyLeadersImpl.java Implemented Yorion, Sky Nomad (#6407) 2020-04-16 08:10:18 -04:00
Graveyard.java
LookedAt.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Revealed.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Seat.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Table.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Team.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ZoneChangeInfo.java Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
ZonesHandler.java * Fixed a bug that non permanent cards could be moved to battlefield instead of staying in the zone they are. 2020-08-18 19:02:15 +02:00