forked from External/mage
106 lines
3 KiB
Java
106 lines
3 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.view;
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import java.io.Serializable;
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import java.util.UUID;
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import mage.cards.decks.Deck;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TableClientMessage implements Serializable {
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private static final long serialVersionUID = 1L;
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private DeckView deck;
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private UUID roomId;
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private UUID tableId;
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private UUID gameId;
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private UUID playerId;
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private int time;
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private boolean flag = false;
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public TableClientMessage(Deck deck, UUID tableId, int time) {
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this.deck = new DeckView(deck);
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this.tableId = tableId;
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this.time = time;
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}
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public TableClientMessage(Deck deck, UUID tableId, int time, boolean flag) {
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this.deck = new DeckView(deck);
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this.tableId = tableId;
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this.time = time;
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this.flag = flag;
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}
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public TableClientMessage(UUID gameId, UUID playerId) {
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this.gameId = gameId;
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this.playerId = playerId;
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}
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public TableClientMessage(UUID roomId, UUID tableId, boolean flag) {
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this.roomId = roomId;
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this.tableId = tableId;
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this.flag = flag;
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}
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public DeckView getDeck() {
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return deck;
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}
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public UUID getTableId() {
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return tableId;
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}
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public UUID getRoomId() {
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return roomId;
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}
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public UUID getGameId() {
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return gameId;
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}
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public UUID getPlayerId() {
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return playerId;
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}
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public int getTime() {
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return time;
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}
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public boolean getFlag() {
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return flag;
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}
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public void cleanUp() {
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}
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}
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