foul-magics/Mage.Server/src/main/java/mage/server/game/GameController.java

643 lines
25 KiB
Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import mage.Constants.Zone;
import mage.MageException;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.cards.repository.CardInfo;
import mage.cards.repository.CardRepository;
import mage.game.Game;
import mage.game.GameException;
import mage.game.events.Listener;
import mage.game.events.PlayerQueryEvent;
import mage.game.events.TableEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.server.*;
import mage.server.util.Splitter;
import mage.server.util.SystemUtil;
import mage.server.util.ThreadExecutor;
import mage.view.AbilityPickerView;
import mage.view.CardsView;
import mage.view.ChatMessage.MessageColor;
import mage.view.GameView;
import mage.view.PermanentView;
import org.apache.log4j.Logger;
import java.io.*;
import java.util.*;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import java.util.zip.GZIPOutputStream;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class GameController implements GameCallback {
private static ExecutorService gameExecutor = ThreadExecutor.getInstance().getGameExecutor();
private final static Logger logger = Logger.getLogger(GameController.class);
private ConcurrentHashMap<UUID, GameSession> gameSessions = new ConcurrentHashMap<UUID, GameSession>();
private ConcurrentHashMap<UUID, GameWatcher> watchers = new ConcurrentHashMap<UUID, GameWatcher>();
private ConcurrentHashMap<UUID, UUID> userPlayerMap;
private UUID gameSessionId;
private Game game;
private UUID chatId;
private UUID tableId;
private UUID choosingPlayerId;
private Future<?> gameFuture;
private boolean useTimeout = true;
public GameController(Game game, ConcurrentHashMap<UUID, UUID> userPlayerMap, UUID tableId, UUID choosingPlayerId) {
gameSessionId = UUID.randomUUID();
this.userPlayerMap = userPlayerMap;
chatId = ChatManager.getInstance().createChatSession();
this.game = game;
this.tableId = tableId;
this.choosingPlayerId = choosingPlayerId;
for (Player player: game.getPlayers().values()) {
if (!player.isHuman()) {
useTimeout = false;
break;
}
}
init();
}
private void init() {
game.addTableEventListener(
new Listener<TableEvent> () {
@Override
public void event(TableEvent event) {
try {
switch (event.getEventType()) {
case UPDATE:
updateGame();
break;
case INFO:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.BLACK);
logger.debug(game.getId() + " " + event.getMessage());
break;
case REVEAL:
revealCards(event.getMessage(), event.getCards());
break;
case ERROR:
error(event.getMessage(), event.getException());
break;
}
} catch (MageException ex) {
logger.fatal("Table event listener error ", ex);
}
}
}
);
game.addPlayerQueryEventListener(
new Listener<PlayerQueryEvent> () {
@Override
public void event(PlayerQueryEvent event) {
// logger.info(event.getPlayerId() + "--" + event.getQueryType() + "--" + event.getMessage());
try {
switch (event.getQueryType()) {
case ASK:
ask(event.getPlayerId(), event.getMessage());
break;
case PICK_TARGET:
target(event.getPlayerId(), event.getMessage(), event.getCards(), event.getPerms(), event.getTargets(), event.isRequired(), event.getOptions());
break;
case PICK_ABILITY:
target(event.getPlayerId(), event.getMessage(), event.getAbilities(), event.isRequired(), event.getOptions());
break;
case SELECT:
select(event.getPlayerId(), event.getMessage());
break;
case PLAY_MANA:
playMana(event.getPlayerId(), event.getMessage());
break;
case PLAY_X_MANA:
playXMana(event.getPlayerId(), event.getMessage());
break;
case CHOOSE_ABILITY:
chooseAbility(event.getPlayerId(), event.getAbilities());
break;
case CHOOSE_PILE:
choosePile(event.getPlayerId(), event.getMessage(), event.getPile1(), event.getPile2());
break;
case CHOOSE_MODE:
chooseMode(event.getPlayerId(), event.getModes());
break;
case CHOOSE:
choose(event.getPlayerId(), event.getMessage(), event.getChoices());
break;
case AMOUNT:
amount(event.getPlayerId(), event.getMessage(), event.getMin(), event.getMax());
break;
case LOOK:
lookAtCards(event.getPlayerId(), event.getMessage(), event.getCards());
break;
case PERSONAL_MESSAGE:
informPersonal(event.getPlayerId(), event.getMessage());
break;
}
} catch (MageException ex) {
logger.fatal("Player event listener error ", ex);
}
}
}
);
for (Player player: game.getPlayers().values()) {
if (!player.isHuman()) {
ChatManager.getInstance().broadcast(chatId, "", player.getName() + " has joined the game", MessageColor.BLACK);
}
}
checkStart();
}
private UUID getPlayerId(UUID userId) {
return userPlayerMap.get(userId);
}
public void join(UUID userId) {
UUID playerId = userPlayerMap.get(userId);
GameSession gameSession = new GameSession(game, userId, playerId, useTimeout);
gameSessions.put(playerId, gameSession);
User user = UserManager.getInstance().getUser(userId);
gameSession.setUserData(user.getUserData());
user.addGame(playerId, gameSession);
logger.info("player " + playerId + " has joined game " + game.getId());
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getName() + " has joined the game", MessageColor.BLACK);
checkStart();
}
private synchronized void startGame() {
if (gameFuture == null) {
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
if (!entry.getValue().init()) {
logger.fatal("Unable to initialize client");
//TODO: generate client error message
return;
}
}
GameWorker worker = new GameWorker(game, choosingPlayerId, this);
gameFuture = gameExecutor.submit(worker);
}
}
private void checkStart() {
if (allJoined()) {
ThreadExecutor.getInstance().getCallExecutor().execute(
new Runnable() {
@Override
public void run() {
startGame();
}
});
}
}
private boolean allJoined() {
for (Player player: game.getPlayers().values()) {
if (player.isHuman() && gameSessions.get(player.getId()) == null) {
return false;
}
}
return true;
}
public void watch(UUID userId) {
GameWatcher gameWatcher = new GameWatcher(userId, game);
watchers.put(userId, gameWatcher);
gameWatcher.init();
ChatManager.getInstance().broadcast(chatId, "", " has started watching", MessageColor.BLACK);
}
public void stopWatching(UUID userId) {
watchers.remove(userId);
ChatManager.getInstance().broadcast(chatId, "", " has stopped watching", MessageColor.BLACK);
}
public void concede(UUID userId) {
game.concede(getPlayerId(userId));
}
private void leave(UUID userId) {
game.quit(getPlayerId(userId));
}
public void cheat(UUID userId, UUID playerId, DeckCardLists deckList) {
Deck deck;
try {
deck = Deck.load(deckList);
game.loadCards(deck.getCards(), playerId);
for (Card card: deck.getCards()) {
card.putOntoBattlefield(game, Zone.OUTSIDE, null, playerId);
}
} catch (GameException ex) {
logger.warn(ex.getMessage());
}
addCardsForTesting(game);
updateGame();
}
public boolean cheat(UUID userId, UUID playerId, String cardName) {
CardInfo cardInfo = CardRepository.instance.findCard(cardName);
Card card = cardInfo != null ? cardInfo.getCard() : null;
if (card != null) {
Set<Card> cards = new HashSet<Card>();
cards.add(card);
game.loadCards(cards, playerId);
card.moveToZone(Zone.HAND, null, game, false);
return true;
} else {
return false;
}
}
public void kill(UUID userId) {
if (userPlayerMap.containsKey(userId)) {
gameSessions.get(userPlayerMap.get(userId)).setKilled();
gameSessions.remove(userPlayerMap.get(userId));
leave(userId);
userPlayerMap.remove(userId);
}
if (watchers.containsKey(userId)) {
watchers.get(userId).setKilled();
watchers.remove(userId);
}
}
public void timeout(UUID userId) {
if (userPlayerMap.containsKey(userId)) {
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(userPlayerMap.get(userId)).getName() + " has timed out. Auto concede.", MessageColor.BLACK);
concede(userId);
}
}
public void endGame(final String message) throws MageException {
for (final GameSession gameSession: gameSessions.values()) {
gameSession.gameOver(message);
gameSession.removeGame();
}
for (final GameWatcher gameWatcher: watchers.values()) {
gameWatcher.gameOver(message);
}
TableManager.getInstance().endGame(tableId);
}
public UUID getSessionId() {
return this.gameSessionId;
}
public UUID getChatId() {
return chatId;
}
public void sendPlayerUUID(UUID userId, final UUID data) {
sendMessage(userId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).sendPlayerUUID(data);
}
});
}
public void sendPlayerString(UUID userId, final String data) {
sendMessage(userId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).sendPlayerString(data);
}
});
}
public void sendPlayerBoolean(UUID userId, final Boolean data) {
sendMessage(userId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).sendPlayerBoolean(data);
}
});
}
public void sendPlayerInteger(UUID userId, final Integer data) {
sendMessage(userId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).sendPlayerInteger(data);
}
});
}
private synchronized void updateGame() {
for (final GameSession gameSession: gameSessions.values()) {
gameSession.update();
}
for (final GameWatcher gameWatcher: watchers.values()) {
gameWatcher.update();
}
}
private synchronized void ask(UUID playerId, final String question) throws MageException {
/*if (question.equals("Do you want to take a mulligan?")) {
System.out.println("reverted");
for (UUID uuid : game.getOpponents(playerId)) {
gameSessions.get(uuid).ask(question);
informOthers(uuid);
}
return;
}*/
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).ask(question);
}
});
}
private synchronized void chooseAbility(UUID playerId, final List<? extends Ability> choices) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).chooseAbility(new AbilityPickerView(choices));
}
});
}
private synchronized void choosePile(UUID playerId, final String message, final List<? extends Card> pile1, final List<? extends Card> pile2) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).choosePile(message, new CardsView(pile1), new CardsView(pile2));
}
});
}
private synchronized void chooseMode(UUID playerId, final Map<UUID, String> modes) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).chooseAbility(new AbilityPickerView(modes));
}
});
}
private synchronized void choose(UUID playerId, final String message, final Set<String> choices) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).choose(message, choices);
}
});
}
private synchronized void target(UUID playerId, final String question, final Cards cards, final List<Permanent> perms, final Set<UUID> targets, final boolean required, final Map<String, Serializable> options) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
if (cards != null) {
gameSessions.get(playerId).target(question, new CardsView(cards.getCards(game)), targets, required, options);
} else if (perms != null) {
CardsView permsView = new CardsView();
for (Permanent perm: perms) {
permsView.put(perm.getId(), new PermanentView(perm, game.getCard(perm.getId())));
}
gameSessions.get(playerId).target(question, permsView, targets, required, options);
} else
gameSessions.get(playerId).target(question, new CardsView(), targets, required, options);
}
});
}
private synchronized void target(UUID playerId, final String question, final Collection<? extends Ability> abilities, final boolean required, final Map<String, Serializable> options) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).target(question, new CardsView(abilities, game), null, required, options);
}
});
}
private synchronized void select(final UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).select(message);
}
});
}
private synchronized void playMana(UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).playMana(message);
}
});
}
private synchronized void playXMana(UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).playXMana(message);
}
});
}
private synchronized void amount(UUID playerId, final String message, final int min, final int max) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).getAmount(message, min, max);
}
});
}
private synchronized void revealCards(String name, Cards cards) throws MageException {
for (GameSession session: gameSessions.values()) {
session.revealCards(name, new CardsView(cards.getCards(game)));
}
}
private synchronized void lookAtCards(UUID playerId, final String name, final Cards cards) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).revealCards(name, new CardsView(cards.getCards(game)));
}
}, false);
}
private void informOthers(UUID playerId) throws MageException {
String message = "";
if (game.getStep() != null)
message += game.getStep().getType().toString() + " - ";
message += "Waiting for " + game.getPlayer(playerId).getName();
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
if (!entry.getKey().equals(playerId)) {
entry.getValue().inform(message);
}
}
for (final GameWatcher watcher: watchers.values()) {
watcher.inform(message);
}
}
private void informOthers(List<UUID> players) throws MageException {
// first player is always original controller
final String message = game.getStep().toString() + " - Waiting for " + game.getPlayer(players.get(0)).getName();
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
boolean skip = false;
for (UUID uuid : players) {
if (entry.getKey().equals(uuid)) {
skip = true;
break;
}
}
if (!skip) entry.getValue().inform(message);
}
for (final GameWatcher watcher: watchers.values()) {
watcher.inform(message);
}
}
private synchronized void informPersonal(UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
public void execute(UUID playerId) {
gameSessions.get(playerId).informPersonal(message);
}
});
}
private void error(String message, Exception ex) {
StringBuilder sb = new StringBuilder();
sb.append(message).append(ex.toString());
sb.append("\nServer version: ").append(Main.getVersion().toString());
sb.append("\n");
for (StackTraceElement e: ex.getStackTrace()) {
sb.append(e.toString()).append("\n");
}
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
entry.getValue().gameError(sb.toString());
}
}
public GameView getGameView(UUID playerId) {
return gameSessions.get(playerId).getGameView();
}
@Override
public void gameResult(String result) {
try {
endGame(result);
} catch (MageException ex) {
logger.fatal("Game Result error", ex);
}
}
public void saveGame() {
try {
OutputStream file = new FileOutputStream("saved/" + game.getId().toString() + ".game");
OutputStream buffer = new BufferedOutputStream(file);
ObjectOutput output = new ObjectOutputStream(new GZIPOutputStream(buffer));
try {
output.writeObject(game);
output.writeObject(game.getGameStates());
}
finally {
output.close();
}
logger.info("Saved game:" + game.getId());
}
catch(IOException ex) {
logger.fatal("Cannot save game.", ex);
}
}
/**
* Adds cards in player's hands that are specified in config/init.txt.
*/
private void addCardsForTesting(Game game) {
SystemUtil.addCardsForTesting(game);
}
private void perform(UUID playerId, Command command) throws MageException {
perform(playerId, command, true);
}
private void perform(UUID playerId, Command command, boolean informOthers) throws MageException {
if (game.getPlayer(playerId).isGameUnderControl()) {
if (gameSessions.containsKey(playerId))
command.execute(playerId);
if (informOthers) informOthers(playerId);
} else {
List<UUID> players = Splitter.split(game, playerId);
for (UUID uuid : players) {
if (gameSessions.containsKey(uuid))
command.execute(uuid);
}
if (informOthers) informOthers(players);
}
}
private void sendMessage(UUID userId, Command command) {
final UUID playerId = userPlayerMap.get(userId);
if (game.getPlayer(playerId).isGameUnderControl()) {
// if it's your priority (or game not started yet in which case it will be null)
// then execute only your action
if (game.getPriorityPlayerId() == null || game.getPriorityPlayerId().equals(playerId)) {
if (gameSessions.containsKey(playerId))
command.execute(playerId);
} // otherwise execute the action under other player's control
else {
//System.out.println("asThough: " + playerId + " " + game.getPriorityPlayerId());
Player player = game.getPlayer(playerId);
boolean found = false;
for (UUID controlled : player.getPlayersUnderYourControl()) {
if (gameSessions.containsKey(controlled) && game.getPriorityPlayerId().equals(controlled)) {
command.execute(controlled);
found = true;
}
}
if (!found) {
// something wrong - it may cause game freezes
logger.warn("WARNING! GameController.sendMessage - couldn't find session for action execution. Player: " + player.getName());
// log additional information
logger.warn(" action player: " + player.getName() + ", id: " + player.getId());
Player priorityPlayer = game.getPlayer(game.getPriorityPlayerId());
logger.warn(" priority player: " + priorityPlayer.getName() + ", id: " + priorityPlayer.getId());
}
}
} else {
// ignore - no control over the turn
return;
}
}
interface Command {
public void execute(UUID player);
}
}