forked from External/mage
195 lines
5.2 KiB
Java
195 lines
5.2 KiB
Java
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package mage.cards;
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import java.io.Serializable;
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import java.util.*;
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import java.util.stream.Collectors;
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import mage.MageObject;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.util.RandomUtil;
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import mage.util.ThreadLocalStringBuilder;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class CardsImpl extends LinkedHashSet<UUID> implements Cards, Serializable {
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private static final ThreadLocalStringBuilder threadLocalBuilder = new ThreadLocalStringBuilder(200);
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private UUID ownerId;
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public CardsImpl() {
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}
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public CardsImpl(Card card) {
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if (card != null) {
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this.add(card.getId());
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}
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}
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public CardsImpl(Set<Card> cards) {
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for (Card card : cards) {
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this.add(card.getId());
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}
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}
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public CardsImpl(Collection<UUID> cardIds) {
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if (cardIds != null) {
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this.addAll(cardIds);
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}
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}
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public CardsImpl(final CardsImpl cards) {
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this.addAll(cards);
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this.ownerId = cards.ownerId;
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}
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@Override
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public Cards copy() {
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return new CardsImpl(this);
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}
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@Override
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public void add(Card card) {
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this.add(card.getId());
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}
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@Override
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public Card get(UUID cardId, Game game) {
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if (this.contains(cardId)) {
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return game.getCard(cardId);
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}
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return null;
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}
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@Override
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public void remove(Card card) {
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if (card == null) {
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return;
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}
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this.remove(card.getId());
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}
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@Override
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public void setOwner(UUID ownerId, Game game) {
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this.ownerId = ownerId;
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for (UUID card : this) {
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game.getCard(card).setOwnerId(ownerId);
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}
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}
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@Override
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public Card getRandom(Game game) {
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if (this.isEmpty()) {
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return null;
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}
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UUID[] cards = this.toArray(new UUID[this.size()]);
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MageObject object = game.getObject(cards[RandomUtil.nextInt(cards.length)]); // neccessary if permanent tokens are in the collection
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if (object instanceof Card) {
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return (Card) object;
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}
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return null;
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}
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@Override
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public int count(FilterCard filter, Game game) {
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return (int) stream().filter(cardId -> filter.match(game.getCard(cardId), game)).count();
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}
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@Override
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public int count(FilterCard filter, UUID playerId, Game game) {
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return (int) this.stream().filter(card -> filter.match(game.getCard(card), playerId, game)).count();
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}
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@Override
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public int count(FilterCard filter, UUID sourceId, UUID playerId, Game game) {
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if (sourceId == null) {
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return count(filter, playerId, game);
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}
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return (int) this.stream().filter(card -> filter.match(game.getCard(card), sourceId, playerId, game)).count();
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}
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@Override
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public Set<Card> getCards(FilterCard filter, UUID sourceId, UUID playerId, Game game) {
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Set<Card> cards = new LinkedHashSet<>();
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for (UUID cardId : this) {
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Card card = game.getCard(cardId);
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if (card != null) {
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boolean match = filter.match(card, sourceId, playerId, game);
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if (match) {
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cards.add(game.getCard(cardId));
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}
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}
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}
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return cards;
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}
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@Override
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public Set<Card> getCards(FilterCard filter, Game game) {
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return stream().map(game::getCard).filter(card -> filter.match(card, game)).collect(Collectors.toSet());
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}
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@Override
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public Set<Card> getCards(Game game) {
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Set<Card> cards = new LinkedHashSet<>();
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for (Iterator<UUID> it = this.iterator(); it.hasNext();) { // Changed to iterator because of ConcurrentModificationException
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UUID cardId = it.next();
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Card card = game.getCard(cardId);
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if (card == null) {
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card = game.getPermanent(cardId); // needed to get TokenCard objects
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}
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if (card != null) { // this can happen during the cancelation (player concedes) of a game
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cards.add(card);
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}
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}
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return cards;
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}
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@Override
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public String getValue(Game game) {
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StringBuilder sb = threadLocalBuilder.get();
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List<String> cards = new ArrayList<>();
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for (UUID cardId : this) {
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Card card = game.getCard(cardId);
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if (card != null) {
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cards.add(card.getName());
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}
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}
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Collections.sort(cards);
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for (String name : cards) {
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sb.append(name).append(':');
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}
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return sb.toString();
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}
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@Override
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public void addAll(List<Card> cards) {
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for (Card card : cards) {
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add(card.getId());
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}
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}
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@Override
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public void addAll(Set<Card> cards) {
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for (Card card : cards) {
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add(card.getId());
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}
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}
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@Override
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public Collection<Card> getUniqueCards(Game game) {
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Map<String, Card> cards = new HashMap<>();
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for (UUID cardId : this) {
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Card card = game.getCard(cardId);
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if (card != null) {
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cards.putIfAbsent(card.getName(), card);
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}
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}
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return cards.values();
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}
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}
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