foul-magics/Mage.Sets/src/mage/cards/f/FireGiantsFury.java
2021-10-20 11:42:36 -05:00

219 lines
7.5 KiB
Java

package mage.cards.f;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
import java.util.Set;
import java.util.UUID;
/**
*
* @author weirddan455
*/
public final class FireGiantsFury extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(SubType.GIANT);
public FireGiantsFury(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}");
// Target Giant you control gets +2/+2 and gains trample until end of turn.
Effect effect = new BoostTargetEffect(2, 2, Duration.EndOfTurn);
effect.setText("Target Giant you control gets +2/+2");
this.getSpellAbility().addEffect(effect);
effect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and gains trample until end of turn");
this.getSpellAbility().addEffect(effect);
// Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
effect = new FireGiantsFuryEffect();
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addTarget(new TargetPermanent(filter));
}
private FireGiantsFury(final FireGiantsFury card) {
super(card);
}
@Override
public FireGiantsFury copy() {
return new FireGiantsFury(this);
}
}
class FireGiantsFuryEffect extends OneShotEffect {
public FireGiantsFuryEffect() {
super(Outcome.PlayForFree);
this.staticText = "Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards";
}
private FireGiantsFuryEffect(final FireGiantsFuryEffect effect) {
super(effect);
}
@Override
public FireGiantsFuryEffect copy() {
return new FireGiantsFuryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent == null) {
return false;
}
game.addDelayedTriggeredAbility(new FireGiantsFuryDelayedTriggeredAbility(new MageObjectReference(permanent, game)), source);
return true;
}
}
class FireGiantsFuryDelayedTriggeredAbility extends DelayedTriggeredAbility {
private final MageObjectReference mor;
public FireGiantsFuryDelayedTriggeredAbility(MageObjectReference mor) {
super(new FireGiantsFuryDelayedEffect(), Duration.EndOfTurn, false, false);
this.mor = mor;
}
private FireGiantsFuryDelayedTriggeredAbility(FireGiantsFuryDelayedTriggeredAbility ability) {
super(ability);
this.mor = ability.mor;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (mor.refersTo(event.getSourceId(), game) && ((DamagedEvent) event).isCombatDamage()) {
for (Effect effect : this.getAllEffects()) {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
effect.setValue("damage", event.getAmount());
}
return true;
}
return false;
}
@Override
public FireGiantsFuryDelayedTriggeredAbility copy() {
return new FireGiantsFuryDelayedTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards";
}
}
class FireGiantsFuryDelayedEffect extends OneShotEffect {
public FireGiantsFuryDelayedEffect() {
super(Outcome.PlayForFree);
this.staticText = "exile that many cards from the top of your library. Until the end of your next turn, you may play those cards";
}
private FireGiantsFuryDelayedEffect(final FireGiantsFuryDelayedEffect effect) {
super(effect);
}
@Override
public FireGiantsFuryDelayedEffect copy() {
return new FireGiantsFuryDelayedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Integer damage = (Integer) getValue("damage");
if (damage != null && damage > 0) {
Set<Card> cards = controller.getLibrary().getTopCards(game, damage);
Card sourceCard = game.getCard(source.getSourceId());
controller.moveCardsToExile(cards, source, game, true, CardUtil.getCardExileZoneId(game, source), sourceCard != null ? sourceCard.getIdName() : "");
for (Card card : cards) {
ContinuousEffect effect = new FireGiantsFuryMayPlayEffect();
effect.setTargetPointer(new FixedTarget(card.getId(), game));
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
}
class FireGiantsFuryMayPlayEffect extends AsThoughEffectImpl {
private int castOnTurn = 0;
public FireGiantsFuryMayPlayEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.Custom, Outcome.Benefit);
this.staticText = "Until the end of your next turn, you may play that card.";
}
private FireGiantsFuryMayPlayEffect(final FireGiantsFuryMayPlayEffect effect) {
super(effect);
castOnTurn = effect.castOnTurn;
}
@Override
public FireGiantsFuryMayPlayEffect copy() {
return new FireGiantsFuryMayPlayEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
castOnTurn = game.getTurnNum();
}
@Override
public boolean isInactive(Ability source, Game game) {
if (castOnTurn != game.getTurnNum() && game.getPhase().getStep().getType() == PhaseStep.END_TURN) {
return game.isActivePlayer(source.getControllerId());
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
UUID objectIdToCast = CardUtil.getMainCardId(game, sourceId);
return source.isControlledBy(affectedControllerId)
&& getTargetPointer().getTargets(game, source).contains(objectIdToCast);
}
}