forked from External/mage
219 lines
7.5 KiB
Java
219 lines
7.5 KiB
Java
package mage.cards.f;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import java.util.Set;
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import java.util.UUID;
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/**
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*
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* @author weirddan455
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*/
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public final class FireGiantsFury extends CardImpl {
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private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(SubType.GIANT);
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public FireGiantsFury(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}");
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// Target Giant you control gets +2/+2 and gains trample until end of turn.
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Effect effect = new BoostTargetEffect(2, 2, Duration.EndOfTurn);
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effect.setText("Target Giant you control gets +2/+2");
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this.getSpellAbility().addEffect(effect);
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effect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
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effect.setText("and gains trample until end of turn");
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this.getSpellAbility().addEffect(effect);
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// Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
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effect = new FireGiantsFuryEffect();
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addTarget(new TargetPermanent(filter));
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}
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private FireGiantsFury(final FireGiantsFury card) {
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super(card);
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}
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@Override
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public FireGiantsFury copy() {
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return new FireGiantsFury(this);
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}
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}
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class FireGiantsFuryEffect extends OneShotEffect {
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public FireGiantsFuryEffect() {
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super(Outcome.PlayForFree);
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this.staticText = "Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards";
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}
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private FireGiantsFuryEffect(final FireGiantsFuryEffect effect) {
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super(effect);
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}
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@Override
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public FireGiantsFuryEffect copy() {
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return new FireGiantsFuryEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (permanent == null) {
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return false;
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}
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game.addDelayedTriggeredAbility(new FireGiantsFuryDelayedTriggeredAbility(new MageObjectReference(permanent, game)), source);
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return true;
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}
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}
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class FireGiantsFuryDelayedTriggeredAbility extends DelayedTriggeredAbility {
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private final MageObjectReference mor;
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public FireGiantsFuryDelayedTriggeredAbility(MageObjectReference mor) {
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super(new FireGiantsFuryDelayedEffect(), Duration.EndOfTurn, false, false);
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this.mor = mor;
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}
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private FireGiantsFuryDelayedTriggeredAbility(FireGiantsFuryDelayedTriggeredAbility ability) {
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super(ability);
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this.mor = ability.mor;
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (mor.refersTo(event.getSourceId(), game) && ((DamagedEvent) event).isCombatDamage()) {
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for (Effect effect : this.getAllEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
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effect.setValue("damage", event.getAmount());
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}
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return true;
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}
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return false;
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}
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@Override
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public FireGiantsFuryDelayedTriggeredAbility copy() {
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return new FireGiantsFuryDelayedTriggeredAbility(this);
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}
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@Override
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public String getRule() {
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return "Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards";
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}
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}
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class FireGiantsFuryDelayedEffect extends OneShotEffect {
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public FireGiantsFuryDelayedEffect() {
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super(Outcome.PlayForFree);
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this.staticText = "exile that many cards from the top of your library. Until the end of your next turn, you may play those cards";
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}
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private FireGiantsFuryDelayedEffect(final FireGiantsFuryDelayedEffect effect) {
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super(effect);
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}
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@Override
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public FireGiantsFuryDelayedEffect copy() {
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return new FireGiantsFuryDelayedEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Integer damage = (Integer) getValue("damage");
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if (damage != null && damage > 0) {
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Set<Card> cards = controller.getLibrary().getTopCards(game, damage);
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Card sourceCard = game.getCard(source.getSourceId());
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controller.moveCardsToExile(cards, source, game, true, CardUtil.getCardExileZoneId(game, source), sourceCard != null ? sourceCard.getIdName() : "");
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for (Card card : cards) {
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ContinuousEffect effect = new FireGiantsFuryMayPlayEffect();
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effect.setTargetPointer(new FixedTarget(card.getId(), game));
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game.addEffect(effect, source);
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}
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}
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return true;
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}
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return false;
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}
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}
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class FireGiantsFuryMayPlayEffect extends AsThoughEffectImpl {
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private int castOnTurn = 0;
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public FireGiantsFuryMayPlayEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.Custom, Outcome.Benefit);
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this.staticText = "Until the end of your next turn, you may play that card.";
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}
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private FireGiantsFuryMayPlayEffect(final FireGiantsFuryMayPlayEffect effect) {
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super(effect);
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castOnTurn = effect.castOnTurn;
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}
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@Override
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public FireGiantsFuryMayPlayEffect copy() {
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return new FireGiantsFuryMayPlayEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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castOnTurn = game.getTurnNum();
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}
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@Override
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public boolean isInactive(Ability source, Game game) {
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if (castOnTurn != game.getTurnNum() && game.getPhase().getStep().getType() == PhaseStep.END_TURN) {
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return game.isActivePlayer(source.getControllerId());
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
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UUID objectIdToCast = CardUtil.getMainCardId(game, sourceId);
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return source.isControlledBy(affectedControllerId)
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&& getTargetPointer().getTargets(game, source).contains(objectIdToCast);
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}
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}
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