forked from External/mage
Added SacrificedPermanentEvent, to be used in SacrificedPermanentBatchEvent to prevent adding incorrect GameEvents.
14 lines
333 B
Java
14 lines
333 B
Java
package mage.game.events;
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import mage.abilities.Ability;
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import java.util.UUID;
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/**
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* @author Grath
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*/
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public class SacrificedPermanentEvent extends GameEvent {
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public SacrificedPermanentEvent(UUID targetId, Ability source, UUID playerId) {
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super(EventType.SACRIFICED_PERMANENT, targetId, source, playerId);
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}
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}
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