forked from External/mage
1059 lines
37 KiB
Java
1059 lines
37 KiB
Java
/*
|
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without modification, are
|
|
* permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
|
* conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
|
* provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
* The views and conclusions contained in the software and documentation are those of the
|
|
* authors and should not be interpreted as representing official policies, either expressed
|
|
* or implied, of BetaSteward_at_googlemail.com.
|
|
*/
|
|
|
|
package mage.game.permanent;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.Collections;
|
|
import java.util.HashMap;
|
|
import java.util.HashSet;
|
|
import java.util.Iterator;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
import java.util.UUID;
|
|
import mage.MageObject;
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.effects.ContinuousEffect;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.abilities.effects.RestrictionEffect;
|
|
import mage.abilities.keyword.DeathtouchAbility;
|
|
import mage.abilities.keyword.DefenderAbility;
|
|
import mage.abilities.keyword.HasteAbility;
|
|
import mage.abilities.keyword.HexproofAbility;
|
|
import mage.abilities.keyword.IndestructibleAbility;
|
|
import mage.abilities.keyword.InfectAbility;
|
|
import mage.abilities.keyword.LifelinkAbility;
|
|
import mage.abilities.keyword.ProtectionAbility;
|
|
import mage.abilities.keyword.ShroudAbility;
|
|
import mage.abilities.keyword.WitherAbility;
|
|
import mage.cards.CardImpl;
|
|
import mage.constants.AsThoughEffectType;
|
|
import mage.constants.CardType;
|
|
import mage.constants.EffectType;
|
|
import mage.constants.Zone;
|
|
import mage.counters.Counter;
|
|
import mage.counters.CounterType;
|
|
import mage.game.Game;
|
|
import mage.game.events.DamageCreatureEvent;
|
|
import mage.game.events.DamagePlaneswalkerEvent;
|
|
import mage.game.events.DamagedCreatureEvent;
|
|
import mage.game.events.DamagedPlaneswalkerEvent;
|
|
import mage.game.events.EntersTheBattlefieldEvent;
|
|
import mage.game.events.GameEvent;
|
|
import mage.game.events.GameEvent.EventType;
|
|
import mage.players.Player;
|
|
|
|
/**
|
|
* @author BetaSteward_at_googlemail.com
|
|
* @param <T>
|
|
*/
|
|
public abstract class PermanentImpl<T extends PermanentImpl<T>> extends CardImpl<T> implements Permanent {
|
|
|
|
protected boolean tapped;
|
|
protected boolean flipped;
|
|
protected boolean transformed;
|
|
protected boolean monstrous;
|
|
protected UUID originalControllerId;
|
|
protected UUID controllerId;
|
|
protected UUID beforeResetControllerId;
|
|
protected boolean controllerChanged;
|
|
protected int damage;
|
|
protected boolean controlledFromStartOfControllerTurn;
|
|
protected int turnsOnBattlefield;
|
|
protected boolean phasedIn = true;
|
|
protected boolean faceUp = true;
|
|
protected boolean attacking;
|
|
protected int blocking;
|
|
// number of creatures the permanent can block
|
|
protected int maxBlocks = 1;
|
|
// minimal number of creatures the creature can be blocked by
|
|
protected int minBlockedBy = 1;
|
|
// maximal number of creatures the creature can be blocked by 0 = no restriction
|
|
protected int maxBlockedBy = 0;
|
|
protected boolean loyaltyUsed;
|
|
protected boolean deathtouched;
|
|
protected List<UUID> attachments = new ArrayList<UUID>();
|
|
protected Map<String, List<UUID>> connectedCards = new HashMap<String, List<UUID>>();
|
|
protected List<UUID> dealtDamageByThisTurn;
|
|
protected UUID attachedTo;
|
|
protected UUID pairedCard;
|
|
protected List<Counter> markedDamage;
|
|
|
|
private static final List<UUID> emptyList = Collections.unmodifiableList(new ArrayList<UUID>());
|
|
|
|
public PermanentImpl(UUID ownerId, UUID controllerId, String name) {
|
|
super(ownerId, name);
|
|
this.originalControllerId = controllerId;
|
|
this.controllerId = controllerId;
|
|
}
|
|
|
|
public PermanentImpl(UUID id, UUID ownerId, UUID controllerId, String name) {
|
|
super(id, ownerId, name);
|
|
this.originalControllerId = controllerId;
|
|
this.controllerId = controllerId;
|
|
}
|
|
|
|
public PermanentImpl(final PermanentImpl<T> permanent) {
|
|
super(permanent);
|
|
this.tapped = permanent.tapped;
|
|
this.flipped = permanent.flipped;
|
|
this.originalControllerId = permanent.originalControllerId;
|
|
this.controllerId = permanent.controllerId;
|
|
this.damage = permanent.damage;
|
|
this.controlledFromStartOfControllerTurn = permanent.controlledFromStartOfControllerTurn;
|
|
this.turnsOnBattlefield = permanent.turnsOnBattlefield;
|
|
this.phasedIn = permanent.phasedIn;
|
|
this.faceUp = permanent.faceUp;
|
|
this.attacking = permanent.attacking;
|
|
this.blocking = permanent.blocking;
|
|
this.maxBlocks = permanent.maxBlocks;
|
|
this.loyaltyUsed = permanent.loyaltyUsed;
|
|
this.deathtouched = permanent.deathtouched;
|
|
this.attachments.addAll(permanent.attachments);
|
|
for (Map.Entry<String, List<UUID>> entry: permanent.connectedCards.entrySet()) {
|
|
this.connectedCards.put(entry.getKey(), entry.getValue());
|
|
}
|
|
if (permanent.dealtDamageByThisTurn != null) {
|
|
dealtDamageByThisTurn = new ArrayList<UUID>(permanent.dealtDamageByThisTurn);
|
|
if (permanent.markedDamage != null) {
|
|
markedDamage = new ArrayList<Counter>();
|
|
for (Counter counter : permanent.markedDamage) {
|
|
markedDamage.add(counter.copy());
|
|
}
|
|
}
|
|
}
|
|
this.attachedTo = permanent.attachedTo;
|
|
this.minBlockedBy = permanent.minBlockedBy;
|
|
this.maxBlockedBy = permanent.maxBlockedBy;
|
|
this.transformed = permanent.transformed;
|
|
this.monstrous = permanent.monstrous;
|
|
this.pairedCard = permanent.pairedCard;
|
|
}
|
|
|
|
@Override
|
|
public String toString() {
|
|
StringBuilder sb = new StringBuilder(this.name);
|
|
sb.append("-").append(this.expansionSetCode);
|
|
if (copy) {
|
|
sb.append(" [Copy]");
|
|
}
|
|
return sb.toString();
|
|
}
|
|
|
|
/**
|
|
* Called before each applyEffects or if after a permanent was copied for the copied object
|
|
*
|
|
* @param game
|
|
*/
|
|
@Override
|
|
public void reset(Game game) {
|
|
this.beforeResetControllerId = this.controllerId;
|
|
this.controllerId = originalControllerId;
|
|
controllerChanged = !controllerId.equals(beforeResetControllerId);
|
|
this.maxBlocks = 1;
|
|
this.minBlockedBy = 1;
|
|
this.maxBlockedBy = 0;
|
|
this.copy = false;
|
|
}
|
|
|
|
@Override
|
|
public String getValue() {
|
|
StringBuilder sb = new StringBuilder(1024);
|
|
sb.append(controllerId).append(name).append(tapped).append(damage);
|
|
sb.append(subtype).append(supertype).append(power.getValue()).append(toughness.getValue());
|
|
sb.append(abilities.getValue());
|
|
for (Counter counter : getCounters().values()) {
|
|
sb.append(counter.getName()).append(counter.getCount());
|
|
}
|
|
return sb.toString();
|
|
}
|
|
|
|
@Override
|
|
@Deprecated
|
|
public void addAbility(Ability ability) {
|
|
throw new UnsupportedOperationException("Unsupported operation: use addAbility(Ability ability, Game game) instead");
|
|
}
|
|
|
|
@Override
|
|
public void addAbility(Ability ability, Game game) {
|
|
if (!abilities.containsKey(ability.getId())) {
|
|
Ability copyAbility = ability.copy();
|
|
copyAbility.setControllerId(controllerId);
|
|
copyAbility.setSourceId(objectId);
|
|
game.getState().addAbility(copyAbility, this);
|
|
abilities.add(copyAbility);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void addAbility(Ability ability, UUID sourceId, Game game) {
|
|
if (!abilities.containsKey(ability.getId())) {
|
|
Ability copyAbility = ability.copy();
|
|
copyAbility.setControllerId(controllerId);
|
|
copyAbility.setSourceId(objectId);
|
|
game.getState().addAbility(copyAbility, sourceId, this);
|
|
abilities.add(copyAbility);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void removeAllAbilities(UUID sourceId, Game game) {
|
|
getAbilities().clear();
|
|
// removes abilities that were gained from abilities of this permanent
|
|
game.getContinuousEffects().removeGainedEffectsForSource(this.getId());
|
|
// remove gained triggered abilities
|
|
game.getState().resetTriggersForSourceId(this.getId());
|
|
}
|
|
|
|
@Override
|
|
public void addCounters(String name, int amount, Game game, ArrayList<UUID> appliedEffects) {
|
|
for (int i = 0; i < amount; i++) {
|
|
GameEvent event = GameEvent.getEvent(GameEvent.EventType.ADD_COUNTER, objectId, controllerId, name, 1);
|
|
event.setAppliedEffects(appliedEffects);
|
|
if (!game.replaceEvent(event)) {
|
|
counters.addCounter(name, 1);
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.COUNTER_ADDED, objectId, controllerId, name, 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void addCounters(Counter counter, Game game, ArrayList<UUID> appliedEffects) {
|
|
int amount = counter.getCount();
|
|
for (int i = 0; i < amount; i++) {
|
|
Counter eventCounter = counter.copy();
|
|
eventCounter.remove(amount - 1);
|
|
GameEvent event = GameEvent.getEvent(GameEvent.EventType.ADD_COUNTER, objectId, controllerId, counter.getName(), 1);
|
|
event.setAppliedEffects(appliedEffects);
|
|
if (!game.replaceEvent(event)) {
|
|
counters.addCounter(eventCounter);
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.COUNTER_ADDED, objectId, controllerId, counter.getName(), 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void removeCounters(String name, int amount, Game game) {
|
|
for (int i = 0; i < amount; i++) {
|
|
counters.removeCounter(name, 1);
|
|
GameEvent event = GameEvent.getEvent(GameEvent.EventType.COUNTER_REMOVED, objectId, controllerId);
|
|
event.setData(name);
|
|
game.fireEvent(event);
|
|
}
|
|
}
|
|
@Override
|
|
public int getTurnsOnBattlefield() {
|
|
return turnsOnBattlefield;
|
|
}
|
|
|
|
@Override
|
|
public void beginningOfTurn(Game game) {
|
|
if (game.getActivePlayerId().equals(this.controllerId)) {
|
|
this.controlledFromStartOfControllerTurn = true;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void endOfTurn(Game game) {
|
|
this.damage = 0;
|
|
this.loyaltyUsed = false;
|
|
this.turnsOnBattlefield++;
|
|
this.deathtouched = false;
|
|
dealtDamageByThisTurn = null;
|
|
for (Ability ability : this.abilities) {
|
|
ability.reset(game);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void setLoyaltyUsed(boolean used) {
|
|
this.loyaltyUsed = used;
|
|
}
|
|
|
|
@Override
|
|
public boolean isLoyaltyUsed() {
|
|
return this.loyaltyUsed;
|
|
}
|
|
|
|
@Override
|
|
public boolean isTapped() {
|
|
return tapped;
|
|
}
|
|
|
|
@Override
|
|
public void setTapped(boolean tapped) {
|
|
this.tapped = tapped;
|
|
}
|
|
|
|
@Override
|
|
public boolean canTap() {
|
|
return !cardType.contains(CardType.CREATURE) || !hasSummoningSickness();
|
|
}
|
|
|
|
@Override
|
|
public boolean untap(Game game) {
|
|
//20091005 - 701.15b
|
|
if (tapped) {
|
|
if (!replaceEvent(EventType.UNTAP, game)) {
|
|
this.tapped = false;
|
|
fireEvent(EventType.UNTAPPED, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean tap(Game game) {
|
|
//20091005 - 701.15a
|
|
if (!tapped) {
|
|
if (!replaceEvent(EventType.TAP, game)) {
|
|
this.tapped = true;
|
|
fireEvent(EventType.TAPPED, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isFlipped() {
|
|
return flipped;
|
|
}
|
|
|
|
@Override
|
|
public boolean unflip(Game game) {
|
|
if (flipped) {
|
|
if (!replaceEvent(EventType.UNFLIP, game)) {
|
|
this.flipped = false;
|
|
fireEvent(EventType.UNFLIPPED, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean flip(Game game) {
|
|
if (!flipped) {
|
|
if (!replaceEvent(EventType.FLIP, game)) {
|
|
this.flipped = true;
|
|
fireEvent(EventType.FLIPPED, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean transform(Game game) {
|
|
if (canTransform) {
|
|
if (!replaceEvent(EventType.TRANSFORM, game)) {
|
|
setTransformed(!transformed);
|
|
fireEvent(EventType.TRANSFORMED, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isPhasedIn() {
|
|
return phasedIn;
|
|
}
|
|
|
|
@Override
|
|
public boolean phaseIn(Game game) {
|
|
if (!phasedIn) {
|
|
if (!replaceEvent(EventType.PHASE_IN, game)) {
|
|
this.phasedIn = true;
|
|
fireEvent(EventType.PHASED_IN, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean phaseOut(Game game) {
|
|
if (phasedIn) {
|
|
if (!replaceEvent(EventType.PHASE_OUT, game)) {
|
|
this.phasedIn = false;
|
|
fireEvent(EventType.PHASED_OUT, game);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isFaceUp() {
|
|
return faceUp;
|
|
}
|
|
|
|
@Override
|
|
public boolean turnFaceUp(Game game) {
|
|
//TODO: implement this
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean turnFaceDown(Game game) {
|
|
//TODO: implement this
|
|
return false;
|
|
}
|
|
|
|
public void removeSummoningSickness() {
|
|
this.controlledFromStartOfControllerTurn = true;
|
|
}
|
|
|
|
@Override
|
|
public boolean hasSummoningSickness() {
|
|
return !(this.controlledFromStartOfControllerTurn || this.abilities.containsKey(HasteAbility.getInstance().getId()));
|
|
}
|
|
|
|
@Override
|
|
public boolean isAttacking() {
|
|
return attacking;
|
|
}
|
|
|
|
@Override
|
|
public int getBlocking() {
|
|
return blocking;
|
|
}
|
|
|
|
@Override
|
|
public int getMaxBlocks() {
|
|
return maxBlocks;
|
|
}
|
|
|
|
@Override
|
|
public int getMinBlockedBy() {
|
|
return minBlockedBy;
|
|
}
|
|
|
|
@Override
|
|
public int getMaxBlockedBy() {
|
|
return maxBlockedBy;
|
|
}
|
|
|
|
@Override
|
|
public UUID getControllerId() {
|
|
return this.controllerId;
|
|
}
|
|
|
|
@Override
|
|
public boolean changeControllerId(UUID controllerId, Game game) {
|
|
if (!controllerId.equals(this.controllerId)) {
|
|
Player newController = game.getPlayer(controllerId);
|
|
if (newController != null && (!newController.hasLeft() || !newController.hasLost())) {
|
|
// changeControllerId can be called by continuous effect
|
|
// so it will lead to this.controlledFromStartOfControllerTurn set to false over and over
|
|
// because of reset(game) method called before applying effect as state-based action
|
|
// that changes this.controllerId to original one (actually owner)
|
|
if (!controllerId.equals(beforeResetControllerId)) {
|
|
this.removeFromCombat(game);
|
|
this.controlledFromStartOfControllerTurn = false;
|
|
this.controllerChanged = true;
|
|
} else {
|
|
this.controllerChanged = false;
|
|
}
|
|
this.controllerId = controllerId;
|
|
this.abilities.setControllerId(controllerId);
|
|
game.getContinuousEffects().setController(this.objectId, controllerId);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void checkControlChanged(Game game) {
|
|
if (this.controllerChanged) {
|
|
game.fireEvent(new GameEvent(EventType.LOST_CONTROL, objectId, objectId, beforeResetControllerId));
|
|
// reset the original controller to abilities and ContinuousEffects
|
|
if (controllerId.equals(originalControllerId)) {
|
|
this.abilities.setControllerId(controllerId);
|
|
game.getContinuousEffects().setController(this.objectId, controllerId);
|
|
}
|
|
game.fireEvent(new GameEvent(EventType.GAINED_CONTROL, objectId, objectId, controllerId));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<UUID> getAttachments() {
|
|
return attachments;
|
|
}
|
|
|
|
@Override
|
|
public boolean addAttachment(UUID permanentId, Game game) {
|
|
if (!this.attachments.contains(permanentId)) {
|
|
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.ATTACH, objectId, permanentId, controllerId))) {
|
|
this.attachments.add(permanentId);
|
|
Permanent attachment = game.getPermanent(permanentId);
|
|
if (attachment != null) {
|
|
attachment.attachTo(objectId, game);
|
|
game.fireEvent(new GameEvent(GameEvent.EventType.ATTACHED, objectId, permanentId, controllerId));
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean removeAttachment(UUID permanentId, Game game) {
|
|
if (this.attachments.contains(permanentId)) {
|
|
if (!game.replaceEvent(new GameEvent(GameEvent.EventType.UNATTACH, objectId, permanentId, controllerId))) {
|
|
this.attachments.remove(permanentId);
|
|
Permanent attachment = game.getPermanent(permanentId);
|
|
if (attachment != null) {
|
|
attachment.attachTo(null, game);
|
|
}
|
|
game.fireEvent(new GameEvent(GameEvent.EventType.UNATTACHED, objectId, permanentId, controllerId));
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public UUID getAttachedTo() {
|
|
return attachedTo;
|
|
}
|
|
|
|
@Override
|
|
public void addConnectedCard(String key, UUID connectedCard) {
|
|
if (this.connectedCards.containsKey(key)) {
|
|
this.connectedCards.get(key).add(connectedCard);
|
|
} else {
|
|
List<UUID> list = new ArrayList<UUID>();
|
|
list.add(connectedCard);
|
|
this.connectedCards.put(key, list);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<UUID> getConnectedCards(String key) {
|
|
if (this.connectedCards.containsKey(key)) {
|
|
return this.connectedCards.get(key);
|
|
} else {
|
|
return emptyList;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void clearConnectedCards(String key) {
|
|
if (this.connectedCards.containsKey(key)) {
|
|
this.connectedCards.get(key).clear();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void attachTo(UUID permanentId, Game game) {
|
|
if (this.attachedTo != null) {
|
|
Permanent attachment = game.getPermanent(this.attachedTo);
|
|
if (attachment != null) {
|
|
attachment.removeAttachment(this.objectId, game);
|
|
}
|
|
}
|
|
this.attachedTo = permanentId;
|
|
for (Ability ability : this.getAbilities()) {
|
|
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext();) {
|
|
ContinuousEffect effect = (ContinuousEffect) ite.next();
|
|
game.getContinuousEffects().setUniqueTimesstamp(effect);
|
|
// It's important is to update timestamp of the copied effect in ContinuousEffects because it does the action
|
|
for (ContinuousEffect conEffect: game.getContinuousEffects().getLayeredEffects(game)) {
|
|
if (conEffect.getId().equals(effect.getId())) {
|
|
game.getContinuousEffects().setUniqueTimesstamp(conEffect);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean isDeathtouched() {
|
|
return deathtouched;
|
|
}
|
|
|
|
@Override
|
|
public int getDamage() {
|
|
return this.damage;
|
|
}
|
|
|
|
@Override
|
|
public int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat) {
|
|
return damage(damageAmount, sourceId, game, preventable, combat, false, null);
|
|
}
|
|
|
|
@Override
|
|
public int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, ArrayList<UUID> appliedEffects) {
|
|
return damage(damageAmount, sourceId, game, preventable, combat, false, appliedEffects);
|
|
}
|
|
/**
|
|
* @param damageAmount
|
|
* @param sourceId
|
|
* @param game
|
|
* @param preventable
|
|
* @param combat
|
|
* @param markDamage If true, damage will be dealt later in applyDamage method
|
|
* @return
|
|
*/
|
|
private int damage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, ArrayList<UUID> appliedEffects) {
|
|
int damageDone = 0;
|
|
if (damageAmount > 0 && canDamage(game.getObject(sourceId), game)) {
|
|
if (cardType.contains(CardType.PLANESWALKER)) {
|
|
damageDone = damagePlaneswalker(damageAmount, sourceId, game, preventable, combat, markDamage, appliedEffects);
|
|
} else {
|
|
damageDone = damageCreature(damageAmount, sourceId, game, preventable, combat, markDamage, appliedEffects);
|
|
}
|
|
if (damageDone > 0) {
|
|
Permanent source = game.getPermanent(sourceId);
|
|
if (source != null && source.getAbilities().containsKey(LifelinkAbility.getInstance().getId())) {
|
|
Player player = game.getPlayer(source.getControllerId());
|
|
player.gainLife(damageAmount, game);
|
|
}
|
|
if (source != null && source.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
|
|
deathtouched = true;
|
|
}
|
|
if (dealtDamageByThisTurn == null) {
|
|
dealtDamageByThisTurn = new ArrayList<UUID>();
|
|
}
|
|
dealtDamageByThisTurn.add(sourceId);
|
|
}
|
|
}
|
|
return damageDone;
|
|
}
|
|
|
|
@Override
|
|
public int markDamage(int damageAmount, UUID sourceId, Game game, boolean preventable, boolean combat) {
|
|
return damage(damageAmount, sourceId, game, preventable, combat, true, null);
|
|
}
|
|
|
|
@Override
|
|
public int applyDamage(Game game) {
|
|
if (markedDamage == null) {
|
|
return 0;
|
|
}
|
|
for (Counter counter : markedDamage) {
|
|
addCounters(counter, game);
|
|
}
|
|
markedDamage.clear();
|
|
return 0;
|
|
}
|
|
|
|
|
|
@Override
|
|
public void removeAllDamage(Game game) {
|
|
damage = 0;
|
|
deathtouched = false;
|
|
}
|
|
|
|
protected int damagePlaneswalker(int damage, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, ArrayList<UUID> appliedEffects) {
|
|
GameEvent event = new DamagePlaneswalkerEvent(objectId, sourceId, controllerId, damage, preventable, combat);
|
|
event.setAppliedEffects(appliedEffects);
|
|
if (!game.replaceEvent(event)) {
|
|
int actualDamage = event.getAmount();
|
|
if (actualDamage > 0) {
|
|
int countersToRemove = actualDamage;
|
|
if (countersToRemove > getCounters().getCount(CounterType.LOYALTY)) {
|
|
countersToRemove = getCounters().getCount(CounterType.LOYALTY);
|
|
}
|
|
getCounters().removeCounter(CounterType.LOYALTY, countersToRemove);
|
|
game.fireEvent(new DamagedPlaneswalkerEvent(objectId, sourceId, controllerId, actualDamage, combat));
|
|
return actualDamage;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
protected int damageCreature(int damage, UUID sourceId, Game game, boolean preventable, boolean combat, boolean markDamage, ArrayList<UUID> appliedEffects) {
|
|
GameEvent event = new DamageCreatureEvent(objectId, sourceId, controllerId, damage, preventable, combat);
|
|
event.setAppliedEffects(appliedEffects);
|
|
if (!game.replaceEvent(event)) {
|
|
int actualDamage = checkProtectionAbilities(event, sourceId, game);
|
|
if (actualDamage > 0) {
|
|
//Permanent source = game.getPermanent(sourceId);
|
|
MageObject source = game.getObject(sourceId);
|
|
if (source != null && (source.getAbilities().containsKey(InfectAbility.getInstance().getId())
|
|
|| source.getAbilities().containsKey(WitherAbility.getInstance().getId()))) {
|
|
if (markDamage) {
|
|
// mark damage only
|
|
markDamage(CounterType.M1M1.createInstance(actualDamage));
|
|
} else {
|
|
// deal damage immediately
|
|
addCounters(CounterType.M1M1.createInstance(actualDamage), game);
|
|
}
|
|
} else {
|
|
this.damage += actualDamage;
|
|
}
|
|
game.fireEvent(new DamagedCreatureEvent(objectId, sourceId, controllerId, actualDamage, combat));
|
|
return actualDamage;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
private int checkProtectionAbilities(GameEvent event, UUID sourceId, Game game) {
|
|
MageObject source = game.getObject(sourceId);
|
|
if (source != null && hasProtectionFrom(source, game)) {
|
|
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, this.objectId, sourceId, this.controllerId, event.getAmount(), false);
|
|
if (!game.replaceEvent(preventEvent)) {
|
|
int preventedDamage = event.getAmount();
|
|
event.setAmount(0);
|
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, this.objectId, sourceId, this.controllerId, preventedDamage));
|
|
return 0;
|
|
}
|
|
}
|
|
return event.getAmount();
|
|
}
|
|
|
|
private void markDamage(Counter counter) {
|
|
if (markedDamage == null) {
|
|
markedDamage = new ArrayList<Counter>();
|
|
}
|
|
markedDamage.add(counter);
|
|
}
|
|
|
|
|
|
@Override
|
|
public void entersBattlefield(UUID sourceId, Game game, Zone fromZone, boolean fireEvent) {
|
|
controlledFromStartOfControllerTurn = false;
|
|
EntersTheBattlefieldEvent event = new EntersTheBattlefieldEvent(this, sourceId, getControllerId(), fromZone);
|
|
if (!game.replaceEvent(event)) {
|
|
if (fireEvent) {
|
|
game.fireEvent(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canBeTargetedBy(MageObject source, UUID sourceControllerId, Game game) {
|
|
if (source != null) {
|
|
if (abilities.containsKey(ShroudAbility.getInstance().getId())) {
|
|
return false;
|
|
}
|
|
if (abilities.containsKey(HexproofAbility.getInstance().getId())) {
|
|
if (game.getPlayer(this.getControllerId()).hasOpponent(sourceControllerId, game) &&
|
|
!game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, game)) {
|
|
return false;
|
|
}
|
|
}
|
|
if (hasProtectionFrom(source, game)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean hasProtectionFrom(MageObject source, Game game) {
|
|
for (ProtectionAbility ability : abilities.getProtectionAbilities()) {
|
|
if (!ability.canTarget(source, game)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
protected boolean canDamage(MageObject source, Game game) {
|
|
//noxx: having protection doesn't prevents from dealing damage
|
|
// instead it adds damage prevention
|
|
//return (!hasProtectionFrom(source, game));
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean destroy(UUID sourceId, Game game, boolean noRegen) {
|
|
//20091005 - 701.6
|
|
//TODO: handle noRegen
|
|
|
|
if(abilities.containsKey(IndestructibleAbility.getInstance().getId())) {
|
|
return false;
|
|
}
|
|
|
|
if (!game.replaceEvent(GameEvent.getEvent(EventType.DESTROY_PERMANENT, objectId, sourceId, controllerId, noRegen ? 1 : 0))) {
|
|
if (moveToZone(Zone.GRAVEYARD, sourceId, game, false)) {
|
|
if (this.getCardType().contains(CardType.CREATURE)) {
|
|
game.informPlayers(new StringBuilder(this.getName()).append(" died").toString());
|
|
} else {
|
|
game.informPlayers(new StringBuilder(this.getName()).append(" was destroyed").toString());
|
|
}
|
|
game.fireEvent(GameEvent.getEvent(EventType.DESTROYED_PERMANENT, objectId, sourceId, controllerId));
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean sacrifice(UUID sourceId, Game game) {
|
|
//20091005 - 701.13
|
|
if (!game.replaceEvent(GameEvent.getEvent(EventType.SACRIFICE_PERMANENT, objectId, sourceId, controllerId))) {
|
|
// Commander replacement effect does not prevent successful sacrifice
|
|
if (moveToZone(Zone.GRAVEYARD, sourceId, game, true) || game.getState().getZone(this.getId()).equals(Zone.COMMAND)) {
|
|
Player player = game.getPlayer(getControllerId());
|
|
if (player != null) {
|
|
game.informPlayers(new StringBuilder(player.getName()).append(" sacrificed ").append(this.getName()).toString());
|
|
}
|
|
game.fireEvent(GameEvent.getEvent(EventType.SACRIFICED_PERMANENT, objectId, sourceId, controllerId));
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean regenerate(UUID sourceId, Game game) {
|
|
//20110930 - 701.12
|
|
if (!game.replaceEvent(GameEvent.getEvent(EventType.REGENERATE, objectId, sourceId, controllerId))) {
|
|
this.tap(game);
|
|
this.removeFromCombat(game);
|
|
this.removeAllDamage(game);
|
|
game.fireEvent(GameEvent.getEvent(EventType.REGENERATED, objectId, sourceId, controllerId));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void addPower(int power) {
|
|
this.power.boostValue(power);
|
|
}
|
|
|
|
@Override
|
|
public void addToughness(int toughness) {
|
|
this.toughness.boostValue(toughness);
|
|
}
|
|
|
|
protected void fireEvent(EventType eventType, Game game) {
|
|
game.fireEvent(GameEvent.getEvent(eventType, this.objectId, ownerId));
|
|
}
|
|
|
|
protected boolean replaceEvent(EventType eventType, Game game) {
|
|
return game.replaceEvent(GameEvent.getEvent(eventType, this.objectId, ownerId));
|
|
}
|
|
|
|
@Override
|
|
public boolean canAttack(Game game) {
|
|
if (tapped) {
|
|
return false;
|
|
}
|
|
if (hasSummoningSickness()) {
|
|
return false;
|
|
}
|
|
//20101001 - 508.1c
|
|
for (RestrictionEffect effect: game.getContinuousEffects().getApplicableRestrictionEffects(this, game).keySet()) {
|
|
if (!effect.canAttack(game)) {
|
|
return false;
|
|
}
|
|
}
|
|
return !abilities.containsKey(DefenderAbility.getInstance().getId())
|
|
|| game.getContinuousEffects().asThough(this.objectId, AsThoughEffectType.ATTACK, game);
|
|
}
|
|
|
|
@Override
|
|
public boolean canBlock(UUID attackerId, Game game) {
|
|
if (tapped && !game.getState().getContinuousEffects().asThough(this.getId(), AsThoughEffectType.BLOCK_TAPPED, game)) {
|
|
return false;
|
|
}
|
|
Permanent attacker = game.getPermanent(attackerId);
|
|
if (attacker == null) {
|
|
return false;
|
|
}
|
|
// controller of attacking permanent must be an opponent
|
|
if (!game.getPlayer(this.getControllerId()).hasOpponent(attacker.getControllerId(), game)) {
|
|
return false;
|
|
}
|
|
//20101001 - 509.1b
|
|
// check blocker restrictions
|
|
for (Map.Entry<RestrictionEffect, HashSet<Ability>> entry: game.getContinuousEffects().getApplicableRestrictionEffects(this, game).entrySet()) {
|
|
for (Ability ability : entry.getValue()) {
|
|
if (!entry.getKey().canBlock(attacker, this, ability, game)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
// check also attacker's restriction effects
|
|
for (Map.Entry<RestrictionEffect, HashSet<Ability>> restrictionEntry: game.getContinuousEffects().getApplicableRestrictionEffects(attacker, game).entrySet()) {
|
|
for (Ability ability : restrictionEntry.getValue()) {
|
|
if (!restrictionEntry.getKey().canBeBlocked(attacker, this, ability, game)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return !attacker.hasProtectionFrom(this, game);
|
|
}
|
|
|
|
@Override
|
|
public boolean canBlockAny(Game game) {
|
|
if (tapped && !game.getState().getContinuousEffects().asThough(this.getId(), AsThoughEffectType.BLOCK_TAPPED, game)) {
|
|
return false;
|
|
}
|
|
|
|
//20101001 - 509.1b
|
|
for (Map.Entry entry: game.getContinuousEffects().getApplicableRestrictionEffects(this, game).entrySet()) {
|
|
RestrictionEffect effect = (RestrictionEffect)entry.getKey();
|
|
for (Ability ability : (HashSet<Ability>) entry.getValue()) {
|
|
if (!effect.canBlock(null, this, ability, game)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Checks by restriction effects if the permanent can use activated abilities
|
|
*
|
|
* @param game
|
|
* @return true - permanent can use activated abilities
|
|
*/
|
|
@Override
|
|
public boolean canUseActivatedAbilities(Game game) {
|
|
for (Map.Entry entry: game.getContinuousEffects().getApplicableRestrictionEffects(this, game).entrySet()) {
|
|
RestrictionEffect effect = (RestrictionEffect)entry.getKey();
|
|
for (Ability ability : (HashSet<Ability>) entry.getValue()) {
|
|
if (!effect.canUseActivatedAbilities(this, ability, game)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public void setAttacking(boolean attacking) {
|
|
this.attacking = attacking;
|
|
}
|
|
|
|
@Override
|
|
public void setBlocking(int blocking) {
|
|
this.blocking = blocking;
|
|
}
|
|
|
|
@Override
|
|
public void setMaxBlocks(int maxBlocks) {
|
|
this.maxBlocks = maxBlocks;
|
|
}
|
|
|
|
@Override
|
|
public void setMinBlockedBy(int minBlockedBy) {
|
|
this.minBlockedBy = minBlockedBy;
|
|
}
|
|
|
|
|
|
@Override
|
|
public void setMaxBlockedBy(int maxBlockedBy) {
|
|
this.maxBlockedBy = maxBlockedBy;
|
|
}
|
|
|
|
@Override
|
|
public boolean removeFromCombat(Game game) {
|
|
if (this.isAttacking() || this.blocking > 0) {
|
|
if (game.getCombat().removeFromCombat(objectId, game)) {
|
|
game.informPlayers(new StringBuilder(this.getName()).append(" removed from combat").toString());
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean imprint(UUID imprintedCard, Game game) {
|
|
if (connectedCards.containsKey("imprint")) {
|
|
this.connectedCards.get("imprint").add(imprintedCard);
|
|
} else {
|
|
List<UUID> imprinted = new ArrayList<UUID>();
|
|
imprinted.add(imprintedCard);
|
|
this.connectedCards.put("imprint", imprinted);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean clearImprinted(Game game) {
|
|
this.connectedCards.put("imprint", new ArrayList<UUID>());
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public List<UUID> getImprinted() {
|
|
if (this.connectedCards.containsKey("imprint")) {
|
|
return this.connectedCards.get("imprint");
|
|
} else {
|
|
return emptyList;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public List<UUID> getDealtDamageByThisTurn() {
|
|
if (dealtDamageByThisTurn == null) {
|
|
return emptyList;
|
|
}
|
|
return dealtDamageByThisTurn;
|
|
}
|
|
|
|
@Override
|
|
public boolean isTransformed() {
|
|
return this.transformed;
|
|
}
|
|
|
|
@Override
|
|
public void setTransformed(boolean value) {
|
|
this.transformed = value;
|
|
}
|
|
|
|
@Override
|
|
public boolean isMonstrous() {
|
|
return this.monstrous;
|
|
}
|
|
|
|
@Override
|
|
public void setMonstrous(boolean value) {
|
|
this.monstrous = value;
|
|
}
|
|
|
|
@Override
|
|
public void setPairedCard(UUID pairedCard) {
|
|
this.pairedCard = pairedCard;
|
|
}
|
|
|
|
@Override
|
|
public UUID getPairedCard() {
|
|
return pairedCard;
|
|
}
|
|
|
|
@Override
|
|
public void clearPairedCard() {
|
|
this.pairedCard = null;
|
|
}
|
|
}
|