forked from External/mage
178 lines
8.8 KiB
Java
178 lines
8.8 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.d;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.mana.ActivatedManaAbilityImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.permanent.PermanentInListPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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/**
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*
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* @author L_J
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*/
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public class DrainPower extends CardImpl {
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public DrainPower(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{U}{U}");
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// Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
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this.getSpellAbility().addEffect(new DrainPowerEffect());
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this.getSpellAbility().addTarget(new TargetPlayer());
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}
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public DrainPower(final DrainPower card) {
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super(card);
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}
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@Override
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public DrainPower copy() {
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return new DrainPower(this);
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}
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}
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class DrainPowerEffect extends OneShotEffect {
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private static final FilterLandPermanent filter = new FilterLandPermanent();
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public DrainPowerEffect() {
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super(Outcome.Tap);
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this.staticText = "Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way";
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}
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public DrainPowerEffect(final DrainPowerEffect effect) {
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super(effect);
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}
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@Override
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public DrainPowerEffect copy() {
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return new DrainPowerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player targetPlayer = game.getPlayer(source.getFirstTarget());
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if (targetPlayer != null) {
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List<Permanent> ignorePermanents = new ArrayList<>();
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TargetPermanent target = null;
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while (true) {
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Map<Permanent, List<ActivatedManaAbilityImpl>> manaAbilitiesMap = new HashMap<>();
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, targetPlayer.getId(), game)) {
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if (!ignorePermanents.contains(permanent)) {
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List<ActivatedManaAbilityImpl> manaAbilities = new ArrayList<>();
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abilitySearch:
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for (Ability ability : permanent.getAbilities()) {
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if (ability instanceof ActivatedAbility && ability.getAbilityType() == AbilityType.MANA) {
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ActivatedManaAbilityImpl manaAbility = (ActivatedManaAbilityImpl) ability;
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// TODO: make Rhystic Cave untappable due to its instant speed limitation (this is a Rhystic Cave canActivate bug)
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if (manaAbility != null && manaAbility.canActivate(targetPlayer.getId(), game)) {
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// canActivate can't check for mana abilities that require a mana cost, if the payment isn't possible (Cabal Coffers etc)
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// so it's necessary to filter them out manually - might be buggy in some fringe cases
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for (ManaCost manaCost : manaAbility.getManaCosts()) {
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if (!targetPlayer.getManaPool().getMana().includesMana(manaCost.getMana())) {
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continue abilitySearch;
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}
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}
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manaAbilities.add(manaAbility);
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}
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}
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}
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if (!manaAbilities.isEmpty()) {
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manaAbilitiesMap.put(permanent, manaAbilities);
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}
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}
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}
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if (manaAbilitiesMap.isEmpty()) {
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break;
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}
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List<Permanent> permList = new ArrayList<Permanent>(manaAbilitiesMap.keySet());
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Permanent permanent = null;
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if (permList.size() > 1 || target != null) {
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FilterLandPermanent filter2 = new FilterLandPermanent("land you control to tap for mana (remaining: " + permList.size() + ')');
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filter2.add(new PermanentInListPredicate(permList));
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target = new TargetPermanent(1, 1, filter2, true);
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while (!target.isChosen() && target.canChoose(targetPlayer.getId(), game) && targetPlayer.canRespond()) {
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targetPlayer.chooseTarget(Outcome.Neutral, target, source, game);
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}
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permanent = game.getPermanent(target.getFirstTarget());
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} else {
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permanent = permList.get(0);
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}
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if (permanent != null) {
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int i = 0;
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for (ActivatedManaAbilityImpl manaAbility : manaAbilitiesMap.get(permanent)) {
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i++;
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if (manaAbilitiesMap.get(permanent).size() <= i
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|| targetPlayer.chooseUse(Outcome.Neutral, "Activate mana ability \"" + manaAbility.getRule() + "\" of " + permanent.getLogName()
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+ "? (Choose \"no\" to activate next mana ability)", source, game)) {
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boolean originalCanUndo = manaAbility.isUndoPossible();
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manaAbility.setUndoPossible(false); // prevents being able to undo Drain Power
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if (targetPlayer.activateAbility(manaAbility, game)) {
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ignorePermanents.add(permanent);
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}
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manaAbility.setUndoPossible(originalCanUndo); // resets undoPossible to its original state
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break;
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}
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}
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}
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}
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// 106.12. One card (Drain Power) causes one player to lose unspent mana and another to add “the mana lost this way.” (Note that these may be the same player.)
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// This empties the former player’s mana pool and causes the mana emptied this way to be put into the latter player’s mana pool. Which permanents, spells, and/or
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// abilities produced that mana are unchanged, as are any restrictions or additional effects associated with any of that mana.
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// TODO: retain riders associated with drained mana
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Mana mana = targetPlayer.getManaPool().getMana();
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targetPlayer.getManaPool().emptyPool(game);
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controller.getManaPool().addMana(mana, game, source);
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return true;
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}
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return false;
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}
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}
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