forked from External/mage
* added DebugUtil.AI_ENABLE_DEBUG_MODE for better IDE's debugging AI code; * it's a target amount optimizations; * it's use a grouping of possible targets due same static and dynamic stats (name, abilities, rules, damage, etc); * instead of going through all possible combinations, AI uses only meaningful targets from particular groups; |
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|---|---|---|
| .. | ||
| net | ||
| Library.java | ||
| ManaPool.java | ||
| ManaPoolItem.java | ||
| PlayableObjectsList.java | ||
| PlayableObjectStats.java | ||
| Player.java | ||
| PlayerImpl.java | ||
| PlayerList.java | ||
| Players.java | ||
| PlayerType.java | ||
| StubPlayer.java | ||