foul-magics/Mage/src/main/java/mage/cards/SplitCard.java

216 lines
8.6 KiB
Java

package mage.cards;
import mage.MageObject;
import mage.abilities.Abilities;
import mage.abilities.AbilitiesImpl;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.constants.CardType;
import mage.constants.SpellAbilityType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* @author LevelX2
*/
public abstract class SplitCard extends CardImpl {
protected Card leftHalfCard;
protected Card rightHalfCard;
public SplitCard(UUID ownerId, CardSetInfo setInfo, CardType[] cardTypes, String costsLeft, String costsRight, SpellAbilityType spellAbilityType) {
this(ownerId, setInfo, cardTypes, cardTypes, costsLeft, costsRight, spellAbilityType);
}
public SplitCard(UUID ownerId, CardSetInfo setInfo, CardType[] typesLeft, CardType[] typesRight, String costsLeft, String costsRight, SpellAbilityType spellAbilityType) {
super(ownerId, setInfo, CardType.mergeTypes(typesLeft, typesRight), costsLeft + costsRight, spellAbilityType);
String[] names = setInfo.getName().split(" // ");
leftHalfCard = new SplitCardHalfImpl(this.getOwnerId(), new CardSetInfo(names[0], setInfo.getExpansionSetCode(), setInfo.getCardNumber(), setInfo.getRarity(), setInfo.getGraphicInfo()), typesLeft, costsLeft, this, SpellAbilityType.SPLIT_LEFT);
rightHalfCard = new SplitCardHalfImpl(this.getOwnerId(), new CardSetInfo(names[1], setInfo.getExpansionSetCode(), setInfo.getCardNumber(), setInfo.getRarity(), setInfo.getGraphicInfo()), typesRight, costsRight, this, SpellAbilityType.SPLIT_RIGHT);
}
public SplitCard(SplitCard card) {
super(card);
this.leftHalfCard = card.getLeftHalfCard().copy();
((SplitCardHalf) leftHalfCard).setParentCard(this);
this.rightHalfCard = card.rightHalfCard.copy();
((SplitCardHalf) rightHalfCard).setParentCard(this);
}
public void setParts(SplitCardHalf leftHalfCard, SplitCardHalf rightHalfCard) {
// for card copy only - set new parts
this.leftHalfCard = leftHalfCard;
leftHalfCard.setParentCard(this);
this.rightHalfCard = rightHalfCard;
rightHalfCard.setParentCard(this);
}
public SplitCardHalf getLeftHalfCard() {
return (SplitCardHalf) leftHalfCard;
}
public SplitCardHalf getRightHalfCard() {
return (SplitCardHalf) rightHalfCard;
}
@Override
public void assignNewId() {
super.assignNewId();
leftHalfCard.assignNewId();
rightHalfCard.assignNewId();
}
@Override
public void setCopy(boolean isCopy, MageObject copiedFrom) {
super.setCopy(isCopy, copiedFrom);
leftHalfCard.setCopy(isCopy, copiedFrom);
rightHalfCard.setCopy(isCopy, copiedFrom);
}
@Override
public boolean moveToZone(Zone toZone, Ability source, Game game, boolean flag, List<UUID> appliedEffects) {
if (super.moveToZone(toZone, source, game, flag, appliedEffects)) {
game.getState().setZone(getLeftHalfCard().getId(), toZone);
game.getState().setZone(getRightHalfCard().getId(), toZone);
return true;
}
return false;
}
@Override
public void setZone(Zone zone, Game game) {
super.setZone(zone, game);
game.setZone(getLeftHalfCard().getId(), zone);
game.setZone(getRightHalfCard().getId(), zone);
}
@Override
public boolean moveToExile(UUID exileId, String name, Ability source, Game game, List<UUID> appliedEffects) {
if (super.moveToExile(exileId, name, source, game, appliedEffects)) {
Zone currentZone = game.getState().getZone(getId());
game.getState().setZone(getLeftHalfCard().getId(), currentZone);
game.getState().setZone(getRightHalfCard().getId(), currentZone);
return true;
}
return false;
}
@Override
public boolean removeFromZone(Game game, Zone fromZone, Ability source) {
// zone contains only one main card
return super.removeFromZone(game, fromZone, source);
}
@Override
public void updateZoneChangeCounter(Game game, ZoneChangeEvent event) {
if (isCopy()) { // same as meld cards
super.updateZoneChangeCounter(game, event);
return;
}
super.updateZoneChangeCounter(game, event);
getLeftHalfCard().updateZoneChangeCounter(game, event);
getRightHalfCard().updateZoneChangeCounter(game, event);
}
@Override
public boolean cast(Game game, Zone fromZone, SpellAbility ability, UUID controllerId) {
switch (ability.getSpellAbilityType()) {
case SPLIT_LEFT:
return this.getLeftHalfCard().cast(game, fromZone, ability, controllerId);
case SPLIT_RIGHT:
return this.getRightHalfCard().cast(game, fromZone, ability, controllerId);
default:
this.getLeftHalfCard().getSpellAbility().setControllerId(controllerId);
this.getRightHalfCard().getSpellAbility().setControllerId(controllerId);
return super.cast(game, fromZone, ability, controllerId);
}
}
@Override
public Abilities<Ability> getAbilities() {
Abilities<Ability> allAbilites = new AbilitiesImpl<>();
for (Ability ability : super.getAbilities()) {
// ignore split abilities
// TODO: why it here, for GUI's cleanup in card texts? Maybe it can be removed, see mdf cards
if (ability instanceof SpellAbility
&& (((SpellAbility) ability).getSpellAbilityType() == SpellAbilityType.SPLIT
|| ((SpellAbility) ability).getSpellAbilityType() == SpellAbilityType.SPLIT_AFTERMATH)) {
continue;
}
allAbilites.add(ability);
}
allAbilites.addAll(leftHalfCard.getAbilities());
allAbilites.addAll(rightHalfCard.getAbilities());
return allAbilites;
}
@Override
public Abilities<Ability> getInitAbilities() {
// must init only full split card aiblities like fuse, parts must be init separately
return super.getAbilities();
}
/**
* Currently only gets the fuse SpellAbility if there is one, but generally
* gets any abilities on a split card as a whole, and not on either half
* individually.
*
* @return
*/
public Abilities<Ability> getSharedAbilities(Game game) {
return super.getAbilities(game);
}
@Override
public Abilities<Ability> getAbilities(Game game) {
Abilities<Ability> allAbilites = new AbilitiesImpl<>();
for (Ability ability : super.getAbilities(game)) {
// ignore split abilities
// TODO: why it here, for GUI's cleanup in card texts? Maybe it can be removed, see mdf cards
if (ability instanceof SpellAbility
&& (((SpellAbility) ability).getSpellAbilityType() == SpellAbilityType.SPLIT
|| ((SpellAbility) ability).getSpellAbilityType() == SpellAbilityType.SPLIT_AFTERMATH)) {
continue;
}
allAbilites.add(ability);
}
allAbilites.addAll(leftHalfCard.getAbilities(game));
allAbilites.addAll(rightHalfCard.getAbilities(game));
return allAbilites;
}
@Override
public List<String> getRules() {
List<String> rules = new ArrayList<>();
if (getSpellAbility().getSpellAbilityType() == SpellAbilityType.SPLIT_FUSED) {
rules.add("--------------------------------------------------------------------------\nFuse (You may cast one or both halves of this card from your hand.)");
}
return rules;
}
@Override
public void setOwnerId(UUID ownerId) {
super.setOwnerId(ownerId);
abilities.setControllerId(ownerId);
leftHalfCard.getAbilities().setControllerId(ownerId);
leftHalfCard.setOwnerId(ownerId);
rightHalfCard.getAbilities().setControllerId(ownerId);
rightHalfCard.setOwnerId(ownerId);
}
@Override
public int getManaValue() {
// 202.3d The converted mana cost of a split card not on the stack or of a fused split spell on the
// stack is determined from the combined mana costs of its halves. Otherwise, while a split card is
// on the stack, the converted mana cost of the spell is determined by the mana cost of the half
// that was chosen to be cast. See rule 708, “Split Cards.”
// split card and it's halfes contains own mana costs, so no need to rewrite logic
return super.getManaValue();
}
}