foul-magics/Mage.Sets/src/mage/cards/a/ApostlesBlessing.java
Nathaniel Brandes ce1f4a3bf8 Phyrexian mana now correctly a payment choice.
Per rule 601.2b, it is not determined at the pay costs step,
but at the "choice" step, long before costs are determined.

This fixes trinisphere interactions and should be consistent with the
rules.
2017-03-08 20:03:28 -08:00

128 lines
5.1 KiB
Java

/*
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package mage.cards.a;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceColorOrArtifact;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
* @author Loki
*/
public class ApostlesBlessing extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("artifact or creature you control");
static {
filter.add(Predicates.or(
new CardTypePredicate(CardType.ARTIFACT),
new CardTypePredicate(CardType.CREATURE)));
}
public ApostlesBlessing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W/P}");
// ({W/P} can be paid with either {W} or 2 life.)
// Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
this.getSpellAbility().addEffect(new ApostlesBlessingEffect());
this.getSpellAbility().addTarget(new TargetControlledPermanent(filter));
}
public ApostlesBlessing(final ApostlesBlessing card) {
super(card);
}
@Override
public ApostlesBlessing copy() {
return new ApostlesBlessing(this);
}
}
class ApostlesBlessingEffect extends OneShotEffect {
public ApostlesBlessingEffect() {
super(Outcome.AddAbility);
this.staticText = "Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn";
}
public ApostlesBlessingEffect(final ApostlesBlessingEffect effect) {
super(effect);
}
@Override
public ApostlesBlessingEffect copy() {
return new ApostlesBlessingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ChoiceColorOrArtifact choice = new ChoiceColorOrArtifact();
while (!choice.isChosen()) {
if (!controller.canRespond()) {
return false;
}
controller.choose(outcome, choice, game);
}
FilterCard protectionFilter = new FilterCard();
if (choice.isArtifactSelected()) {
protectionFilter.add(new CardTypePredicate(CardType.ARTIFACT));
} else {
protectionFilter.add(new ColorPredicate(choice.getColor()));
}
protectionFilter.setMessage(choice.getChoice());
ProtectionAbility protectionAbility = new ProtectionAbility(protectionFilter);
ContinuousEffect effect = new GainAbilityTargetEffect(protectionAbility, Duration.EndOfTurn);
effect.setTargetPointer(getTargetPointer());
game.addEffect(effect, source);
return true;
}
return false;
}
}