foul-magics/Mage/src/mage/target
2014-07-14 14:19:18 +02:00
..
common * Fixed that spells with target amount distribution did not fizzle if all their targets were illegal at resolution (e.g. Electrolyze). 2014-07-12 19:31:57 +02:00
targetpointer * M15 - Added 3 white cards and Leyline of Singularity. 2014-07-04 01:11:17 +02:00
Target.java Modify implementation of Target's required status 2014-06-15 19:23:30 +04:00
TargetAmount.java Remove unnecessary set of required status with setRequired method 2014-06-13 16:35:31 +04:00
TargetCard.java * Target - Setting required to false if minNumberOfTargets = 0. Fixed bug with Kruphix’s Insight. 2014-06-25 01:32:01 +02:00
TargetImpl.java * Not targeted selections - Fixed a but where not targeted selections did trigger the target events (e.g. Kira, Great Glass-Spinner counter ability was triggered by taping creatures for convoke ability). 2014-07-14 14:19:18 +02:00
TargetObject.java Change handling of minNumberOfTargets and required status 2014-06-29 02:45:18 +04:00
TargetPermanent.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
TargetPlayer.java Remove explicit set of required property in constructor 2014-06-13 15:15:16 +04:00
Targets.java [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
TargetSource.java [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
TargetSpell.java [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
TargetStackObject.java * Ground Seal - Fixed a problem, that cards that need to target cards in graveyard caused a game lock, if ground seal was on the battlefield. 2014-06-15 11:14:08 +02:00