forked from External/mage
104 lines
3.7 KiB
Java
104 lines
3.7 KiB
Java
package mage.cards.w;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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* @author nantuko
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*/
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public final class WoodenStake extends CardImpl {
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public WoodenStake(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equip {1}
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1)));
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// Equipped creature gets +1/+0.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 0)));
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// Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
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this.addAbility(new WoodenStakeBlocksOrBecomesBlockedTriggeredAbility());
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}
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private WoodenStake(final WoodenStake card) {
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super(card);
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}
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@Override
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public WoodenStake copy() {
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return new WoodenStake(this);
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}
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}
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class WoodenStakeBlocksOrBecomesBlockedTriggeredAbility extends TriggeredAbilityImpl {
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public WoodenStakeBlocksOrBecomesBlockedTriggeredAbility() {
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super(Zone.BATTLEFIELD, new DestroyTargetEffect(true), false);
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}
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public WoodenStakeBlocksOrBecomesBlockedTriggeredAbility(final WoodenStakeBlocksOrBecomesBlockedTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.BLOCKER_DECLARED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent equipment = game.getPermanent(sourceId);
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if (equipment != null && equipment.getAttachedTo() != null) {
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if (event.getSourceId().equals(equipment.getAttachedTo())) {
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Permanent blocks = game.getPermanent(event.getTargetId());
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if (blocks != null && blocks.hasSubtype(SubType.VAMPIRE, game)) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
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}
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return true;
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}
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return false;
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}
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if (event.getTargetId().equals(equipment.getAttachedTo())) {
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Permanent blockedBy = game.getPermanent(event.getSourceId());
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if (blockedBy != null && blockedBy.hasSubtype(SubType.VAMPIRE, game)) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getSourceId(), game));
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}
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return true;
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}
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return false;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.";
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}
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@Override
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public WoodenStakeBlocksOrBecomesBlockedTriggeredAbility copy() {
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return new WoodenStakeBlocksOrBecomesBlockedTriggeredAbility(this);
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}
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}
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