forked from External/mage
129 lines
4.7 KiB
Java
129 lines
4.7 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.e;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.LandfallAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author jeffwadsworth
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*/
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public class EternityVessel extends CardImpl {
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public EternityVessel(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{6}");
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// Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
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this.addAbility(new EntersBattlefieldAbility(new EternityVesselEffect()));
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// Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
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this.addAbility(new LandfallAbility(Zone.BATTLEFIELD, new EternityVesselEffect2(), true));
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}
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public EternityVessel(final EternityVessel card) {
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super(card);
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}
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@Override
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public EternityVessel copy() {
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return new EternityVessel(this);
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}
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}
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class EternityVesselEffect extends OneShotEffect {
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public EternityVesselEffect() {
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super(Outcome.Benefit);
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staticText = "with X charge counters on it, where X is your life total";
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}
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public EternityVesselEffect(final EternityVesselEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent vessel = game.getPermanentEntering(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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if (vessel != null && controller != null) {
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int amount = controller.getLife();
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if (amount > 0) {
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vessel.addCounters(CounterType.CHARGE.createInstance(amount), source, game);
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}
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return true;
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}
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return false;
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}
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@Override
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public EternityVesselEffect copy() {
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return new EternityVesselEffect(this);
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}
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}
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class EternityVesselEffect2 extends OneShotEffect {
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public EternityVesselEffect2() {
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super(Outcome.Benefit);
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staticText = "you may have your life total become the number of charge counters on {this}";
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}
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public EternityVesselEffect2(final EternityVesselEffect2 effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent vessel = game.getPermanent(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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if (vessel != null && controller != null) {
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controller.setLife(vessel.getCounters(game).getCount(CounterType.CHARGE), game);
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return true;
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}
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return false;
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}
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@Override
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public EternityVesselEffect2 copy() {
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return new EternityVesselEffect2(this);
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}
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}
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