foul-magics/Mage.Sets/src/mage/cards/d/DemonicVigor.java

55 lines
1.8 KiB
Java

package mage.cards.d;
import java.util.UUID;
import mage.constants.SubType;
import mage.target.common.TargetCreaturePermanent;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.ReturnToHandAttachedEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.constants.Outcome;
import mage.target.TargetPermanent;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
/**
*
* @author TheElk801
*/
public final class DemonicVigor extends CardImpl {
public DemonicVigor(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{B}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget);
this.addAbility(ability);
// Enchanted creature gets +1/+1.
this.addAbility(new SimpleStaticAbility(new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield)));
// When enchanted creature dies, return that card to its owner's hand.
this.addAbility(new DiesAttachedTriggeredAbility(new ReturnToHandAttachedEffect(), "enchanted creature"));
}
private DemonicVigor(final DemonicVigor card) {
super(card);
}
@Override
public DemonicVigor copy() {
return new DemonicVigor(this);
}
}